Hi all,
I've been working on and off for a while on a dispatcher builder called mapi
(multiple-api, in contrary to gl-api). The code is available at
http://cgit.freedesktop.org/~olv/mesa/log/?h=mapi
The motivation is to build a dispatcher for OpenVG. I will give an overview
for mapi in this
2010/4/29 Kristian Høgsberg k...@bitplanet.net:
2010/4/28 Chia-I Wu olva...@gmail.com:
2010/4/28 Kristian Høgsberg k...@bitplanet.net:
2010/4/27 Kristian Høgsberg k...@bitplanet.net:
[ I hit send to early there... ]
review the patches, or at least just some of them. The overall
approach
2010/4/28 Kristian Høgsberg k...@bitplanet.net:
2010/4/27 Kristian Høgsberg k...@bitplanet.net:
[ I hit send to early there... ]
review the patches, or at least just some of them. The overall
approach is
1. Add a API tag to GLcontext so we key off of that.
2. Use API-aware constructor
On Tue, Apr 27, 2010 at 6:14 AM, Dan Nicholson dbn.li...@gmail.com wrote:
On Mon, Apr 26, 2010 at 2:16 PM, Chris Ball c...@laptop.org wrote:
http://tinderbox.x.org/builds/2010-04-26-0020/logs/libGL/#build
gmake[3]: *** No rule to make target `depend', needed by `default'. Stop.
gmake[2]: ***
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