[Mesa-dev] [Bug 106875] The game Anima Gate of Memories has artefects

2019-09-18 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=106875

GitLab Migration User  changed:

   What|Removed |Added

 Resolution|--- |MOVED
 Status|NEW |RESOLVED

--- Comment #5 from GitLab Migration User  ---
-- GitLab Migration Automatic Message --

This bug has been migrated to freedesktop.org's GitLab instance and has been
closed from further activity.

You can subscribe and participate further through the new bug through this link
to our GitLab instance: https://gitlab.freedesktop.org/mesa/mesa/issues/1026.

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[Mesa-dev] [Bug 106875] The game Anima Gate of Memories has artefects

2019-07-04 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=106875

--- Comment #4 from Timothy Arceri  ---
According to the Unity manual it force the legacy OpenGL code path. The launch
options as documented in the manual:

OpenGL core profile command line arguments
--

It’s possible to start the editor or the player with OpenGL using the command
line arguments:

-force-opengl: To use the legacy OpenGL back-end
-force-glcore: To use the new OpenGL back-end. With this argument, Unity
will detect all the features the platform support to run with the best OpenGL
version possible and all available OpenGL extensions
-force-glcoreXY: XY can be 32, 33, 40, 41, 42, 43, 44 or 45; each number
representing a specific version of OpenGL. If the platform doesn’t support a
specific version of OpenGL, Unity will fallback to a supported version
-force-clamped: Request that Unity doesn’t use OpenGL extensions which
guarantees that multiple platforms will execute the same code path. This is an
approach to test if an issue is platform specific (a driver bug for example).

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[Mesa-dev] [Bug 106875] The game Anima Gate of Memories has artefects

2019-07-04 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=106875

--- Comment #3 from Timothy Arceri  ---
Seems the work around suggested but the games devs is to set the following
launch option: -force-opengl

Not sure what it does but this worked for me.

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[Mesa-dev] [Bug 106875] The game Anima Gate of Memories has artefects

2019-07-03 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=106875

Timothy Arceri  changed:

   What|Removed |Added

  Component|Drivers/Gallium/radeonsi|Mesa core
   Assignee|dri-devel@lists.freedesktop |mesa-dev@lists.freedesktop.
   |.org|org
 QA Contact|dri-devel@lists.freedesktop |mesa-dev@lists.freedesktop.
   |.org|org
Summary|The game Anima Gate of  |The game Anima Gate of
   |Memories has artefects on   |Memories has artefects
   |Vega 56 |

--- Comment #2 from Timothy Arceri  ---
I can confirm that my skylake machine running i965 has the same issues with
this game so moving this bug to the "Mesa core" component for now.

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