Reviewed-by: Timothy Arceri
But I think you should add something like the following to the commit
message:
"This was fixed properly by commit ..."
Once you push "glsl/linker: don't fail non static used inputs without
matching outputs"
On 9/2/19 4:06 am, Andres Gomez wrote:
This reverts
This reverts commit 1aa5738e666a9534c7e5b46f077327e6d647c64f.
This patch incorrectly asumed that for SSOs no inner interface
matching check was needed.
From the ARB_separate_shader_objects spec v.25:
" With separable program objects, interfaces between shader stages
may involve the