Re: [Mesa-dev] [PATCH 9/9] [AUTONAK] i965/nir: Call nir_sweep().

2015-03-30 Thread Eric Anholt
Kenneth Graunke kenn...@whitecape.org writes: Mostly a proof of concept that it works; we free the memory shortly afterwards anyway, so it's kind of dumb to do this. The plan is to instead build nir_shaders at link time, rather than when compiling each shader specialization, and delete the

[Mesa-dev] [PATCH 9/9] [AUTONAK] i965/nir: Call nir_sweep().

2015-03-28 Thread Kenneth Graunke
Mostly a proof of concept that it works; we free the memory shortly afterwards anyway, so it's kind of dumb to do this. The plan is to instead build nir_shaders at link time, rather than when compiling each shader specialization, and delete the GLSL IR. Signed-off-by: Kenneth Graunke