Re: [Mesa-dev] Re: [utah-glx-dev] Sample implementation of OpenGL released underOpenSource License

2000-01-27 Thread Adam D. Moss
Keith Whitwell wrote: Here's one - it's not immediately obvious if it is relevent, but it's not in our license now. 3. No License For Hardware Implementations. The licenses granted in Section 2.1 are not applicable to implementation in Hardware of the algorithms embodied in the

Re: [Mesa-dev] SGI Opensources OpenGL!

2000-01-27 Thread Adam D. Moss
JONATHAN DINERSTEIN wrote: For the best benefit for everybody, I think moving Mesa development to OpenGL is a good idea. Impossible for licensing reasons if the XFree86 integration effort is to continue along a similar path. To reiterate: Mesa needs to have a XFree-style license to be able to

Re: [Mesa-dev] GLUT in 3.4 distro?

2000-01-26 Thread Adam D. Moss
Stephen J Baker wrote: I was wondering about whether we should consider dropping GLUT from the next major Mesa distribution (3.4 I guess) and replacing it with 'freeglut' FWIW I think that this is a good idea, though I can't say whether freeglut is mature enough for the 3.4 timescale. --Adam

Re: [Mesa-dev] bug database needed

1999-07-29 Thread Adam D. Moss
Brian Paul wrote: I think we're in need of a bug database. I'm seeing a lot of bug reports but little follow-up on them. A database would help a lot. I'll see what I can have VA Linux systems set up for us. If anyone has comments on good/bad bug databases, post them here. I'm just

Re: [Mesa-dev] Initial Windows makefiles checked into CVS

1999-07-09 Thread Adam D. Moss
Theodore Jump wrote: PS: I don't see a 'docs' directory when I do a "cvs update" - am I missing something simple here? 'cvs update' doesn't create new files, it just gets latest revisions of existing ones. You probably want to run 'cvs checkout'. --Adam

Re: [Mesa-dev] headers for src/asm_mmx.c

1999-06-07 Thread Adam D. Moss
Keith Whitwell wrote: Holger Waechtler wrote: Hi Ralph, The asm_???.c /.h /.S files are not used at this time. Take a look into the files in src/X86 instead (prefer the experimental-1 CVS branch, there are the 3Dnow related things in this folder, too). It should work once like