Keith Whitwell wrote:
Here's one - it's not immediately obvious if it is relevent, but it's not in
our license now.
3. No License For Hardware Implementations. The licenses granted in
Section 2.1 are not applicable to implementation in Hardware of the
algorithms embodied in the
JONATHAN DINERSTEIN wrote:
For the best benefit for everybody, I think moving Mesa development to OpenGL
is a good idea.
Impossible for licensing reasons if the XFree86 integration
effort is to continue along a similar path.
To reiterate: Mesa needs to have a XFree-style license to be
able to
Stephen J Baker wrote:
I was wondering about whether we should consider
dropping GLUT from the next major Mesa distribution
(3.4 I guess) and replacing it with 'freeglut'
FWIW I think that this is a good idea, though I
can't say whether freeglut is mature enough for the
3.4 timescale.
--Adam
Brian Paul wrote:
I think we're in need of a bug database. I'm seeing a lot of bug
reports but little follow-up on them. A database would help a lot.
I'll see what I can have VA Linux systems set up for us.
If anyone has comments on good/bad bug databases, post them here.
I'm just
Theodore Jump wrote:
PS: I don't see a 'docs' directory when I do a "cvs update" - am I missing
something simple here?
'cvs update' doesn't create new files, it just gets latest
revisions of existing ones. You probably want to run
'cvs checkout'.
--Adam
Keith Whitwell wrote:
Holger Waechtler wrote:
Hi Ralph,
The asm_???.c /.h /.S files are not used at this time. Take a look into
the files in src/X86 instead (prefer the experimental-1 CVS branch,
there are the 3Dnow related things in this folder, too).
It should work once like