Possibly worth noting as another point for reference is that zink also uses
variables.
On Sun, Oct 11, 2020, 11:08 AM Jason Ekstrand wrote:
> First off, I should point out that the AMD NIR -> LLVM translator is,
> as far as I know, the only NIR back-end that consumes variables at
> all. Most
Thanks all!
On Mon, Aug 3, 2020, 12:20 PM Kenneth Graunke wrote:
> On Friday, July 31, 2020 7:14:49 AM PDT Mike Blumenkrantz wrote:
> > Hi,
> >
> > I'd like to request marge access for the piglit and mesa gitlab projects.
> > I've been contributing a number
Hi,
I'd like to request marge access for the piglit and mesa gitlab projects.
I've been contributing a number of patches here (primarily to
zink/gallium), and this would be useful in my continued work.
Regards,
Mike (zmike)
___
mesa-dev mailing list
Hi All,
I was thinking it'd be nice to have labels in Mesa for difficulty in order
to help both newer and more experienced contributors choose issues/MRs
which fit their level of comfort and available time. This might look like:
* easy
* challenging
* impossible
Naturally we could then also
Hey, congrats! That's awesome!
On Tue, Nov 24, 2020 at 6:24 AM apinheiro wrote:
> So just a for your information, we submitted v3dv for Vulkan 1.0
> conformance around one month ago, in behalf of the Raspberry Foundation,
> and it is not official [1]. Here the Foundation blog post [2].
>
> We
Hi Ilia,
I'm not entirely sure what you're asking here.
This patch doesn't change anything related to gl_Layer reads, it just
forces the geometry shader codepath unconditionally when VS_LAYER_VIEWPORT
isn't enabled in order to successfully write the gl_Layer output. If
anything, this should be
+1 always in favor of getting more people into the review pipeline
On Thu, Jan 21, 2021 at 10:05 AM Alyssa Rosenzweig <
alyssa.rosenzw...@collabora.com> wrote:
> Hi all,
>
> Icecream95[1], a long-time Mesa/Panfrost contributor, has requested
> developer access to mesa on the GitLab issue tracker
aximum that Vulkan supports. I believe that's what
> Nvidia and AMD's Windows Vulkan drivers say.
>
> If you want your Vulkan app to be really cross-platform it's a limit to
> be aware of.
>
> -Brian
>
>
> >
> > Reviewed-By: Mike Blumenkrantz
> > Reviewed-by:
zink ones done here
https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9504
On Wed, Mar 10, 2021 at 3:39 PM Dylan Baker wrote:
> Hi list,
>
> I think we're just about ready for the mesa 21.0 release. Sorry I've
> been really about this. Here's a lis tof all outstanding patches that
>
Hi,
I'll take care of all the lavapipe ones and get a MR up for you later today.
Mike
On Fri, Apr 9, 2021, 12:39 PM Dylan Baker wrote:
> Hi all,
>
> I've been a little behind on release work recently, and I'm tryinng to
> cleanup the backlog of patches against the 21.0 branch that haven't
https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10144 should do
it.
On Fri, Apr 9, 2021 at 12:50 PM Mike Blumenkrantz <
michael.blumenkra...@gmail.com> wrote:
> Hi,
>
> I'll take care of all the lavapipe ones and get a MR up for you later
> today.
>
>
> Mike
You can drop the zink patches, I have a hard time figuring out how time
works these days.
On Wed, Sep 15, 2021, 1:09 PM Dylan Baker wrote:
> Hi everyone, there's a few patch now outstanding for the 21.2 branch,
> and I'd like to get some help from the relavent develoeprs on either
> backporting
On Wed, Oct 6, 2021 at 1:27 PM Bas Nieuwenhuizen
wrote:
> On Wed, Oct 6, 2021 at 7:07 PM Jason Ekstrand
> wrote:
> >
> > On Wed, Oct 6, 2021 at 11:24 AM Emma Anholt wrote:
> > >
> > > On Wed, Oct 6, 2021 at 9:20 AM Mike Blumenkrantz
> > > wr
Hi,
It's recently come to my attention that gitlab has Approvals. Was anyone
else aware of this feature? You can just click a button and have your name
recorded in the system as having signed off on landing a patch? Blew my
mind.
So with that being said, we also have this thing in the Mesa repo
On Wed, Oct 6, 2021 at 2:46 PM Jason Ekstrand wrote:
> On Wed, Oct 6, 2021 at 12:37 PM Mike Blumenkrantz
> wrote:
> >
> > On Wed, Oct 6, 2021 at 1:27 PM Bas Nieuwenhuizen <
> b...@basnieuwenhuizen.nl> wrote:
> >>
> >> On Wed, Oct 6, 2021 at 7:07 PM
We might want to consider pushing out the branch point a week anyway to
help people get CTS in order?
On Fri, Jan 7, 2022 at 1:08 PM Ian Romanick wrote:
> Blarg. That all sounds awful. I think (hope!) I speak for everyone when
> I say that we all appreciate your and daniels' efforts to keep
Hi,
As everyone has likely noticed, we've had a significant uptick of spam on
Mesa-related IRC channels lately. Sometimes these occurrences go on for
many hours before someone takes action.
I'd like to request that all commonly-affected channels (#dri-devel,
#intel-3d, #freedesktop, ???) take
You can just drop the zink patches. I'll make a staging MR for the lavapipe
one.
Thanks again for all your work!
On Fri, Apr 22, 2022 at 12:56 AM Dylan Baker wrote:
> Hi all,
>
> I've spent a good deal of time this week crushing the backlog of
> patches on the mesa 20.0 series before making
Actually I lied: the lavapipe patch can't be applied to that branch, so it
can be ignored too.
On Fri, Apr 22, 2022 at 6:53 AM Mike Blumenkrantz <
michael.blumenkra...@gmail.com> wrote:
> You can just drop the zink patches. I'll make a staging MR for the
> lavapipe one.
>
> Th
Hi,
I did a GL 4.6 CTS run today on a very recent version of CTS, and I found a
class of tests which target failure cases (specifically return codes) for
various API. A number of these tests failed, which means they fail for all
Mesa drivers, which means the upcoming CTS release will be
Hi,
In accordance with some gitlab discussions, I'm looking at removing
rbug/xvmc/graw tests
https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18705
If you have feedback about this, please comment on the merge request.
Mike
Hi,
After some vigorous and robust discussion with Erik, we've decided that
zink will no longer require any rb/ab/etb tags to be applied to patches in
MRs.
Following in Turnip's footsteps, any MR that receives sufficient reviewage
in gitlab comments can be merged directly with no further action
Hi,
We went through this already some time ago, but we've been getting
increasing amounts of spam in #dri-devel, and the current
number/availability of moderators doesn't appear to be sufficient. Can we
add some people to the ops list to improve the situation?
Thanks,
Mike
Hm that should probably query the total available memory on the system. You
can submit an MR to make that change if you're interested?
Mike
On Tue, Apr 11, 2023 at 9:35 AM George Karpathios wrote:
> Hi list,
>
> I'd like to ask how I can increase the memory of the Lavapipe device
> over 2GB
Looks like it's compiling a lot of shader variants.
You could try adding a return at the top of update_inline_shader_state() to
see if it's trying too hard to inline.
On Fri, Apr 7, 2023 at 9:53 AM George Karpathios wrote:
> Hi again, thank you Adam & Marek for your feedback! I appreciate it.
ice frame times. Great catch, thank you!
> But I don't see anything on the viewport, I guess due to the early return.
> How should I proceed?
>
> Best regards,
> George
>
>
> On Fri, Apr 7, 2023 at 4:56 PM Mike Blumenkrantz <
> michael.blumenkra...@gmail.com> w
Hi,
Can you try commenting out the same lines from last time and see whether
that affects anything?
Mike
On Fri, May 5, 2023 at 7:30 AM George Karpathios wrote:
> Hi list,
>
> I'm using Lavapipe for Vulkan software rendering support in a modeling
> application. I notice a large performance
, May 5, 2023 at 5:33 PM Mike Blumenkrantz <
> michael.blumenkra...@gmail.com> wrote:
>
>> Can you provide a gfxreconstruct of the scenario?
>>
>> On Fri, May 5, 2023 at 10:32 AM George Karpathios
>> wrote:
>>
>>> Hi Mike,
>>>
&
ten a bit worse actually.
>
> Best regards,
> George
>
>
> On Fri, May 5, 2023 at 3:08 PM Mike Blumenkrantz <
> michael.blumenkra...@gmail.com> wrote:
>
>> Hi,
>>
>> Can you try commenting out the same lines from last time and see whether
>> that
Hi,
In recent times, Mesa CI has grown the clang-format job which enforces
formatting in some parts of the tree.
I hate this job, and I think the majority of Mesa developers also hate this
job. This majority is, of course, excluding a small number of very vocal
enthusiasts, as seen in e.g.,
On one hand I think it's a great idea. Moving code out of drivers to common
means fixing bugs helps everyone, and implementing new features is the same.
On the other hand, everyone's already got code that works, which means both
a lot of work to switch that code over to common and then the usual
This doesn't solve the problem about missing CLC, but I pass
-Dintel_rt=disabled to avoid the whole thing.
On Fri, Apr 5, 2024, 6:05 PM Brian Paul wrote:
> I'm trying to build the Intel Vulkan driver. First time in a few
> months. I'm having build problems related to clc. I'm on Ubuntu 22.04
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