- Original Message -
The X server has limited throttle support on the server side,
but doing this in the client has some benefits:
1) X server throttling is per client. Client side throttling can be
done
per drawable.
2) It's easier to control the throttling based on what client
Thanks for reviewing, Michel.
On 10/11/2011 05:29 PM, Michel Dänzer wrote:
On Die, 2011-10-11 at 15:44 +0200, Thomas Hellstrom wrote:
The X server has limited throttle support on the server side,
but doing this in the client has some benefits:
1) X server throttling is per client. Client
On Mit, 2011-10-12 at 11:35 +0200, Thomas Hellstrom wrote:
Thanks for reviewing, Michel.
On 10/11/2011 05:29 PM, Michel Dänzer wrote:
On Die, 2011-10-11 at 15:44 +0200, Thomas Hellstrom wrote:
The X server has limited throttle support on the server side,
but doing this in the client
The X server has limited throttle support on the server side,
but doing this in the client has some benefits:
1) X server throttling is per client. Client side throttling can be done
per drawable.
2) It's easier to control the throttling based on what client is run,
for example using driconf.
On Die, 2011-10-11 at 15:44 +0200, Thomas Hellstrom wrote:
The X server has limited throttle support on the server side,
but doing this in the client has some benefits:
1) X server throttling is per client. Client side throttling can be done
per drawable.
2) It's easier to control the