[Mesa3d-dev] [Bug 7984] Display lists cause GL_INVALID_OPERATION when glGetError() called if GL_COMPILE_AND_EXECUTE used with large lists

2006-08-25 Thread bugzilla-daemon
Please do not reply to this email: if you want to comment on the bug, go to the URL shown below and enter yourcomments there. https://bugs.freedesktop.org/show_bug.cgi?id=7984 [EMAIL PROTECTED] changed: What|Removed |Added

Re: [Mesa3d-dev] program transformation for position invariance

2006-08-25 Thread Brian Paul
Roland Scheidegger wrote: Brian Paul wrote: I just added src/mesa/shader/programopt.c to CVS. It had been sitting in my working tree for a while. The _mesa_append_modelview_code() function modifies a vertex program with the instructions needed to implement the position invariant option

[Mesa3d-dev] [ mesa3d-Bugs-1544507 ] crash due to mismatch program target

2006-08-25 Thread SourceForge.net
Bugs item #1544507, was opened at 2006-08-22 05:47 Message generated for change (Comment added) made by brianp You can respond by visiting: https://sourceforge.net/tracker/?func=detailatid=13aid=1544507group_id=3 Please note that this message will contain a full copy of the comment thread,