Pascal Baspeyras wrote:
I'm interested in KitBinder features, but I can't find
more than this page:
http://www.equi4.com/metakit/api-old/doc_kbind.html
I easily embed a metakit file into my app's resources,
but I fail to open it from there (Visual C++).
Whoa ... that's 5 year old technology, it's
With this solution, I think that my app would become a
hell to develop and debug, which wouldn't be the case
if the database was simply embedded as a resource.
Am I missing something ?
Under unix:
cat executable database new_executable
chmod +x new_executable
Under windows
copy /b
Brian Kelley wrote:
Under unix:
cat executable database new_executable
chmod +x new_executable
Under windows
copy /b executable+database new_executable
Metakit takes care of the rest.
Thank you for the VERY quick reply, Brian.
In my case, it's Windows (Visual Studio 6).
Let's suppose I'm
Brian Kelley wrote:
You can add a post-build step to the project settings
under visual
studio 6. I would add something like
copy /b executable+/path/to/metakit newexecutable
and set the debugging executable to newexecutable
Both are available under project-settings
I didn't know it was
Hi,
I'm interested in KitBinder features, but I can't find
more than this page:
http://www.equi4.com/metakit/api-old/doc_kbind.html
I easily embed a metakit file into my app's resources,
but I fail to open it from there (Visual C++).
Can someone shed some light on this ?
Thanks.