On Sun, Sep 19, 2010 at 6:38 AM, NightStrike nightstr...@gmail.com wrote:
On Sat, Sep 18, 2010 at 3:52 PM, Ozkan Sezer seze...@gmail.com wrote:
On Sat, Sep 18, 2010 at 7:17 PM, Wolfgang Glas wolfgang.g...@ev-i.at wrote:
On 2010-09-18 18:03, NightStrike wrote:
On Sat, Sep 18, 2010 at 11:10 AM,
On Sun, Sep 19, 2010 at 6:34 AM, Xiaofan Chen xiaof...@gmail.com wrote:
On Sun, Sep 19, 2010 at 9:54 AM, JonY jo...@users.sourceforge.net wrote:
All the headers provided under our include directory are
already part of sdk, therefore I don't know how a separation
can be possible.
Admins?
Hi,
When I try to build GCC with ppl/cloog-ppl for the Graphite optimization
framework, bootstrap fails with undefined references in ppl_c.a to libstdc++
symbols (quite logical, because ppl is written in c++...). How can I solve
this? Is it impossible to build bootstrap GCC with Graphite or is
On Sun, Sep 19, 2010 at 1:11 PM, Xiaofan Chen xiaof...@gmail.com wrote:
On Sun, Sep 19, 2010 at 4:54 PM, Ozkan Sezer seze...@gmail.com wrote:
I said that assuming mingw-w64 was following MS. Ozkan where
does usb.h live in MS's SDK stack?
Dongsheng Song is correct that WDK has it in the api
On 9/19/2010 17:50, Ruben Van Boxem wrote:
Hi,
When I try to build GCC with ppl/cloog-ppl for the Graphite optimization
framework, bootstrap fails with undefined references in ppl_c.a to libstdc++
symbols (quite logical, because ppl is written in c++...). How can I solve
this? Is it
2010/9/19 Ruben Van Boxem vanboxem.ru...@gmail.com
2010/9/19 JonY jo...@users.sourceforge.net
On 9/19/2010 17:50, Ruben Van Boxem wrote:
Hi,
When I try to build GCC with ppl/cloog-ppl for the Graphite optimization
framework, bootstrap fails with undefined references in ppl_c.a to
On Sun, Sep 19, 2010 at 6:18 PM, Ozkan Sezer seze...@gmail.com wrote:
Yes WDK has several directories of headers. Apparently
api sub-directory is more than the SDK counterpart
since it includes many files not included in the SDK.
The point is, the api subdirectory also contains windows.h,
On Sun, Sep 19, 2010 at 1:40 PM, Xiaofan Chen xiaof...@gmail.com wrote:
On Sun, Sep 19, 2010 at 6:18 PM, Ozkan Sezer seze...@gmail.com wrote:
Yes WDK has several directories of headers. Apparently
api sub-directory is more than the SDK counterpart
since it includes many files not included in
On Sun, Sep 19, 2010 at 6:44 PM, Ozkan Sezer seze...@gmail.com wrote:
However, MinGW does not break existing software and puts
those files inside include\ddk sub-directory. Why not
MinGW-w64?
What will happen to other software that expect usb.h
out of ddk subdirectory, then?
Please name
On Sun, Sep 19, 2010 at 2:03 PM, Xiaofan Chen xiaof...@gmail.com wrote:
On Sun, Sep 19, 2010 at 6:44 PM, Ozkan Sezer seze...@gmail.com wrote:
However, MinGW does not break existing software and puts
those files inside include\ddk sub-directory. Why not
MinGW-w64?
What will happen to other
On 17/9/2010 12:58, ArbolOne wrote:
Ok, folks. Apparently no one else is jumping on the Build MSYS under
64bit MSWin waggon. So, let us start with the project.
You are welcome to join the MSYS team on mingw.org. You may use the MSYS
mailing list, if you wish, to help coordinate this effort.
Hi,
With GCC 4.6 snapshot dated 20100911, I have this error:
/home/Ruben/mingw64/build64/gcc/./prev-gcc/xgcc
-B/home/Ruben/mingw64/build64/gcc/./prev-gcc/
-B/mingw64/x86_64-w64-mingw32/bin/ -L/mingw64/x86_64-w64-mingw32/lib
-L/mingw64/mingw/lib -isystem /mingw64/x86_64-w64-mingw32/include
2010/9/19 Ozkan Sezer seze...@gmail.com
http://gcc.gnu.org/ml/gcc-patches/2009-08/msg01669.html
--
Ozkan
Wow, a full year passed without a fix :S... Thanks for the link.
Ruben
--
Start uncovering the many
2010/9/19 Ozkan Sezer seze...@gmail.com:
On Sun, Sep 19, 2010 at 2:03 PM, Xiaofan Chen xiaof...@gmail.com wrote:
On Sun, Sep 19, 2010 at 6:44 PM, Ozkan Sezer seze...@gmail.com wrote:
However, MinGW does not break existing software and puts
those files inside include\ddk sub-directory. Why not
On Sun, Sep 19, 2010 at 8:28 PM, Kai Tietz ktiet...@googlemail.com wrote:
2010/9/19 Ozkan Sezer seze...@gmail.com:
On Sun, Sep 19, 2010 at 2:03 PM, Xiaofan Chen xiaof...@gmail.com wrote:
On Sun, Sep 19, 2010 at 6:44 PM, Ozkan Sezer seze...@gmail.com wrote:
However, MinGW does not break
On Mon, Sep 20, 2010 at 1:28 AM, Kai Tietz ktiet...@googlemail.com wrote:
The usb.h header is here in our platform headers as we need it for the
case that no ddk is installed and somebody wants to use winusb.h
header.
OK this is a very good reason. WinUSB is useful. And indeed using
WinUSB
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