Re: X start failure - OpenGL Version

2020-04-06 Thread Chris Bennett
On Mon, Apr 06, 2020 at 02:23:20PM +0200, Riccardo Mottola wrote: > Hi Marcus, > > Marcus MERIGHI wrote: > > Hello Riccardo, > > > > startx(1) had it's setuid bit removed. I think in the timeframe you are > > upgrading over. The canonical advice is to use xenodm(1). > > > > Marcus > > > >

Re: X start failure - OpenGL Version

2020-04-06 Thread Riccardo Mottola
Hi Marcus, Marcus MERIGHI wrote: > Hello Riccardo, > > startx(1) had it's setuid bit removed. I think in the timeframe you are > upgrading over. The canonical advice is to use xenodm(1). > > Marcus > exactly, that was it... the error message wasn't that helpful. xenodm works.. but since I

Re: X start failure - OpenGL Version

2020-04-06 Thread Marcus MERIGHI
Hello Riccardo, startx(1) had it's setuid bit removed. I think in the timeframe you are upgrading over. The canonical advice is to use xenodm(1). Marcus riccardo.mott...@libero.it (Riccardo Mottola), 2020.04.06 (Mon) 11:57 (CEST): > Hi, > > lockdown times gave me finally times to update my

X start failure - OpenGL Version

2020-04-06 Thread Riccardo Mottola
Hi, lockdown times gave me finally times to update my workstation/home server to 6.6 too, after my successful laptop upgrades. I was a moment scared when fw_update told me to reboot due to microcode update :-P But it went fine. I followed 6.5 -> 6.6 upgrade. All packages are upgraded too