2011/2/27 Martin Simon grenzde...@gmail.com:
Hi!
This sounds like exactly the thing needed, as I create these Polygons
seperately. :-)
I tried to build the patched mkgmap from source but this failed. But
as the patch is committed now, I'll simply try with the next
automatically buit
On Fri, Feb 25, 2011 at 11:36:39PM +0100, WanMil wrote:
But I also found out that some polygons that crosses the tile border
which are closed in the OSM data are not neccessarily closed in the
tiles. This has to be investigated.
Does the splitter ensure that all closed ways in the OSM dump
2011/2/26 WanMilwmgc...@web.de:
Could mkgmap be aware of the tile borders when closing polygons? When
the open endpoints are within the current tile, do not close the
polygon, and possibly emit a complaint to the error log. When the
endpoints are outside the current tile borders, close by
WanMil schrieb am 08.01.2011 11:44:
I have attached that patch to limit polygon creation to closed ways.
It's untested and I assume there are some unwanted effects at tile
borders. Please check and if you (and others) find it usefull it can be
committed.
Did anybody else try this patch? I
Hello all,
I have the following rule in my polygons style:
surface=sand [0x1b resolution 20]
The problem is the following multipolygon:
http://www.openstreetmap.org/browse/relation/1221199
This is a complex multipolygon which, in certain sections, uses the
coastline to define the outer.
Moin,
I think the problem is not the multipolygon, but that some of the outer ways are
tagged with surface=sand. These tags are not considered for the multipolygon,
but for these ways mkgmap creates single surface=sand polygons.
But if you change your polygon style from
surface=sand [0x1b
On 08/01/2011 13:02, Torsten Leistikow wrote:
Moin,
I think the problem is not the multipolygon, but that some of the outer ways
are
tagged with surface=sand. These tags are not considered for the multipolygon,
but for these ways mkgmap creates single surface=sand polygons.
But if you
for mkgmap
Subject: [mkgmap-dev] Multipolygon problem
Hello all,
I have the following rule in my polygons style:
surface=sand [0x1b resolution 20]
The problem is the following multipolygon:
http://www.openstreetmap.org/browse/relation/1221199
This is a complex multipolygon which, in certain sections
I have attached that patch to limit polygon creation to closed ways.
It's untested and I assume there are some unwanted effects at tile
borders. Please check and if you (and others) find it usefull it can be
committed.
WanMil
Moin,
I think the problem is not the multipolygon, but that