On Friday 28 February 2014 22:25:29 Ivanko B wrote:
Now it works and me can compare FPIMAGE GM versions. GM is approx
2.5 times as faster in the testcase.
Both versions load CPU cores similarily, BTW. So GM wins by better
alghorithms.
Another testcase is here:
At a glance, the delays are most likely not GM related. Even without
downscaling GM wins approx 2 times anyway in this testcase.
But with upscaling GM looses FPImage wiuthout scaling.
Double upscaling - 1920x1080 (the pic me sent)- 3000x2000 -
5000x3000x45rot.deg GM performs very slow - 140
5000x3000x45deg, sure.
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On Saturday 01 March 2014 15:44:48 Ivanko B wrote:
At a glance, the delays are most likely not GM related. Even without
downscaling GM wins approx 2 times anyway in this testcase.
But with upscaling GM looses FPImage wiuthout scaling.
Sure, because the amount of pixels which must be
On Saturday 01 March 2014 15:47:46 Ivanko B wrote:
5000x3000x45deg, sure.
On Linux, AMD Athlon 64 X2 4000+,reading and displaying a 4800x3000 png:
magick 1.78s (one core loaded)
builtin9.215 (one core loaded)
Reading the 4800x3000 png, rotating 5°, backgroundcolor cl_white,
On Saturday 01 March 2014 17:46:35 Martin Schreiber wrote:
On Saturday 01 March 2014 15:47:46 Ivanko B wrote:
5000x3000x45deg, sure.
On Linux, AMD Athlon 64 X2 4000+,reading and displaying a 4800x3000 png:
magick 1.78s (one core loaded)
builtin9.215 (one core loaded)
Just checked - Paint.NET XNview don't cause any serious load to CPU
(some load) GPU (frequencies of the idle state) while performing the
operations.
(me test on win7 = GDI32+).
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On Saturday 01 March 2014 19:02:08 Ivanko B wrote:
bottleneck is the GPU and videoram in this case?
===
ATI/AMD HD6850 1GB DDR5 is a powerful GPU and the whole test machine
is a powerful machine.
Lte's see related sensors data. The GPU it's not loaded at all (see
On Saturday 01 March 2014 21:07:52 Ivanko B wrote:
It seems that only rotation loads both cores
[..]
You probably misinterpret the times. Please read my previous mails.
==
Upscaling performs fast - 1 sec.
But combined with rotation - 130 sec or even AV.
Yup, rotating with
simulated by MSEgui in memory
==
Anyway 130+ is too slow.
cl_white = 145 sec white result image
rotmonomask = 141 sec white result image
=
Please present an exact setting set for fast 1920x1080-5000x3000
upscaling 45deg rotating.
On Saturday 01 March 2014 21:07:52 Ivanko B wrote:
It seems that only rotation loads both cores
[..]
You probably misinterpret the times. Please read my previous mails.
==
Upscaling performs fast - 1 sec.
But combined with rotation - 130 sec or even AV.
I was wrong, there
On Sunday 02 March 2014 08:25:23 Ivanko B wrote:
simulated by MSEgui in memory
==
Anyway 130+ is too slow.
cl_white = 145 sec white result image
rotmonomask = 141 sec white result image
=
Please present an exact setting set for fast 1920x1080-5000x3000
There's a discussion about GUI-performance
http://freepascal.ru/forum/viewtopic.php?f=5t=9710p=80014#p80014
The hardware is:
The SoC is a Broadcom BCM2835. This contains an ARM1176JZFS, with
floating point, running at 700Mhz; and a Videocore 4 GPU@ 250 MHz. The
GPU is capable of BluRay quality
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