Re: [MSEide-MSEgui-talk] Different behavior windows/linux, using tframecomp

2012-01-24 Thread Julio Jiménez
Working fine. Thank you. 2012/1/24 Martin Schreiber mse00...@gmail.com On Monday, 23. January 2012 16.19:02 Julio Jiménez wrote: Just curious why tframecomp.frarmei.left=0 show the blinking cursor in Linux and not in Windows, probably is not very important. Please try again with git

Re: [MSEide-MSEgui-talk] Different behavior windows/linux, using tframecomp

2012-01-24 Thread Martin Schreiber
On Tuesday, 24. January 2012 13.01:59 Julio Jiménez wrote: Working fine. Thank you. BTW, we are still awaiting the screenshots of your applications with tskincontroller. ;-) Martin -- Keep Your Developer Skills

Re: [MSEide-MSEgui-talk] Different behavior windows/linux, using tframecomp

2012-01-24 Thread Julio Jiménez
I'm actually changing the theme part of the ISP/Cable operator application. I want to create a few themes, then the user can select the desired one. Metal-theme is probably ready. Wood-theme needs some work but it is almost ready too. I'll send a few captures when ready. (probably I'll update

Re: [MSEide-MSEgui-talk] Different behavior windows/linux, using tframecomp

2012-01-23 Thread Martin Schreiber
On Monday, 23. January 2012 12.35:59 Julio Jiménez wrote: Hi! I'm trying to remove 3D effect in edit widgets and all is fine in linux, but running it in Windows the cursor is not shown when it's placed in the left side of the first character. This only happens if I use skins and tframecomp

Re: [MSEide-MSEgui-talk] Different behavior windows/linux, using tframecomp

2012-01-23 Thread Julio Jiménez
Hi Martin. Thank you for your response. I was doing something wrong, now I understand how to set it properly. I had to keep in mind that a tedit default frame values are not tframecomp default ones. So I need one tframecomp for t*edit widgets and at last another one for other (non edit)