> so the problem exist !
Yes, and **very** difficult to debug because no crash, no error message.
I am curious how Lazarus will deal with fpc > 3.0.4.
The last release of Lazarus (last week) still uses fpc 3.0.4.
> the mseide.exe which is associated with *.prj files was located in an
> old
>
> In previous post you write that you did fix the problem.
> Was it fake news?
>
i've rechecked again
yes you are right , the problem still exist !!
last time when i post this , i thought my mseide.exe was built by fpc
3.3.1 , but in fact it was built by fpc 3.0.4 , so for that i haven't
seen
Hello Fredvs;
I think there is a problem to get the length of a caption.
would you like to try this small demo ( as Attn)
Best Regards
Med.
De : fredvs
Envoyé : mardi 6 août 2019 19:00
À : mseide-msegui-talk@lists.sourceforge.net
Objet : Re:
> its new challenge ;)
Yep but sadly I would not be disposable asap for this one. ;(
Fre;D
--
Sent from: http://mseide-msegui-talk.13964.n8.nabble.com/
___
mseide-msegui-talk mailing list
mseide-msegui-talk@lists.sourceforge.net
hi fred
so the problem exist !
time ago in lazarus forum i remember they talked about breaking
filestream backward compatibility , i don't remember exactly where
___
mseide-msegui-talk mailing list
mseide-msegui-talk@lists.sourceforge.net
> would you like to try this small demo ( as Attn)
With pleasure if you add demo.pas file that is missing in your Attn!
Fre;D
--
Sent from: http://mseide-msegui-talk.13964.n8.nabble.com/
___
mseide-msegui-talk mailing list
Here it is . In fact length(frame.caption ) returns 1 , maybe function
length is not appropriate in this case?
Regards.
De : fredvs
Envoyé : mercredi 7 août 2019 18:55
À : mseide-msegui-talk@lists.sourceforge.net
Objet : Re: [MSEide-MSEgui-talk] Fonts
>
Hello mohamed,
you wrote on Tue, 6 Aug 2019 16:35:58 +:
>Suppose you have a simplewidget with bound_x=490, If you want to
> fill it's frame.caption with '-' the number of chars must be 125 then
> the width of char is 490/125=3,92 wich is not the width of the font?
That's
Hello Med.
It seems to me that you created a perpetual loop in your code.
You assigned this to onpaint():
procedure tmainfo.paintGrEv(const sender: twidget; const acanvas: tcanvas);
begin
// this will be a perpetual loop because it will re-paint after the
execution of the procedure
9 matches
Mail list logo