On Tuesday 18 July 2017 06:48:05 Martin Schreiber wrote:
>
> The idea is that one uses parameters of tmythread.create() or one has a
> main container object with the thread worker loop and where the tmsehread
> is a subobject like in tthreadcomp. The thread will be created after
> setting up the
>An example is here:
> https://gitlab.com/mseide-msegui/mseuniverse/tree/master/samples/thread/classwiththread
Thanks Martin, I will take a look and try to understand what yu want.
Huh, what dont you like with the actual Tuos_Player = class(tmsethread) ?
The fact that this objects are part of
>An example is here:
> https://gitlab.com/mseide-msegui/mseuniverse/tree/master/samples/thread/classwiththread
Ha, ok, I see.
Hum, what are the advantage to use a custom class with a thread inside and all
the objects part of the class vs
a custom thread with all the objects part of the
On Tuesday 18 July 2017 14:53:53 Fred van Stappen wrote:
> >An example is here:
> >
> > https://gitlab.com/mseide-msegui/mseuniverse/tree/master/samples/thread/c
> >lasswiththread
>
> Ha, ok, I see.
>
> Hum, what are the advantage to use a custom class with a thread inside and
> all the objects
On Tuesday 18 July 2017 15:15:01 Fred van Stappen wrote:
> >An example is here:
> > https://gitlab.com/mseide-msegui/mseuniverse/tree/master/samples/thread/c
> >lasswiththread
>
> Re-re hello Martin.
>
>
> Aaargh, you make me full of doubt.
>
> If I understand ok, for you, uos_play() must be the
>An example is here:
> https://gitlab.com/mseide-msegui/mseuniverse/tree/master/samples/thread/classwiththread
Re-re hello Martin.
Aaargh, you make me full of doubt.
If I understand ok, for you, uos_play() must be the creator of the thread ?
But, would it not be faster to create the thread
Hello Martin.
OK, your advices are order.
Now uos_Player is a class that has a thread as child.
The conversion was 1,2,3 for msethreads but 1,2,3,4,1,2,3,4,1,2,3,4,... for
TThread (needs parent variable).
But well, the conversion is done and all works as expected.
Commit: 3acd6e3 of
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