Hi Wolfgang,
I would like the same result as the code with TikZ.
Thank you.
Fabrice
\usemodule[tikz]
\starttext
\startMPcode
fill fullcircle xscaled 1cm yscaled 0.88cm shaded
withshademethod "circular"
withshadefactor 0.75
withshadecolors (white,red);
\stopMPcode
\starttikzpicture
On Tue, 25 Feb 2020 12:34:00 +0100
Fabrice Couvreur wrote:
> Hi,
> In the Metafun documentation on page 410, there is a shaded bullet "fill
> fullcircle shaded cshade".
> I tried to reproduce the same effect, but it is not exactly the same result.
It's different because your code isn't the same
Hi,
In the Metafun documentation on page 410, there is a shaded bullet "fill
fullcircle shaded cshade".
I tried to reproduce the same effect, but it is not exactly the same result.
Thank you.
Fabrice
\starttext
\startMPcode
fill fullcircle scaled 4cm shaded withshademethod "circular"
On Thu, 12 Jul 2018 22:59:05 +0200
Hans Hagen wrote:
> hm, I'm puzzled as a shade doesn't go between colors + transparent
> but from one color to another (in the same color space) and
> transparency is just a different mechanism
>
> maybe it was some side effect of chosen values / vectors that
On 7/12/2018 10:08 PM, Marco Patzer wrote:
On Thu, 12 Jul 2018 11:21:45 +0200
Hans Hagen wrote:
For the old implementation (pre 2016-ish) I had a working solution
because shading to transparent colours just worked (at least in my
case of a simple transparent shade, nothing fancy), but not so
On Thu, 12 Jul 2018 11:21:45 +0200
Hans Hagen wrote:
> > For the old implementation (pre 2016-ish) I had a working solution
> > because shading to transparent colours just worked (at least in my
> > case of a simple transparent shade, nothing fancy), but not so any
> > longer. With the new
On 7/11/2018 11:40 PM, Marco Patzer wrote:
On Wed, 11 Jul 2018 23:11:31 +0200
Hans Hagen wrote:
Is there a method that does not require an external file or
pre-processing? Using the external file works. Just wondering if
there's a better - more integrated - way.
i guess that with some
On Wed, 11 Jul 2018 23:11:31 +0200
Hans Hagen wrote:
> > Is there a method that does not require an external file or
> > pre-processing? Using the external file works. Just wondering if
> > there's a better - more integrated - way.
> i guess that with some experimenting you can come close but
On 7/11/2018 8:45 PM, Marco Patzer wrote:
Hi!
It's shadings and transparency again.
For most things transparency is not required since the background
colour (white) can be used instead, to achieve the same effect
(thanks Hans for the reimplementation/cleanup a while ago). For one
use case I
Hi!
It's shadings and transparency again.
For most things transparency is not required since the background
colour (white) can be used instead, to achieve the same effect
(thanks Hans for the reimplementation/cleanup a while ago). For one
use case I worked around this by including an external
On 1/28/2016 2:02 PM, Marco Patzer wrote:
On Thu, 28 Jan 2016 12:29:46 +0100
Hans Hagen wrote:
How to make transparent shadings work with the new mechanism?
withtransparency (1,.5)
next beta
\definecolor [trans] [a=multiply, t=.5, g=.5]
\startMPpage
fill
On 1/28/2016 3:34 PM, Marco Patzer wrote:
On Thu, 28 Jan 2016 14:45:13 +0100
Hans Hagen wrote:
On 1/28/2016 1:53 PM, Marco Patzer wrote:
On Thu, 28 Jan 2016 12:33:39 +0100
Hans Hagen wrote:
How to make transparent shadings work with the new mechanism?
On Thu, 28 Jan 2016 18:26:28 +0100
Hans Hagen wrote:
> On 1/28/2016 3:34 PM, Marco Patzer wrote:
> > On Thu, 28 Jan 2016 14:45:13 +0100
> > Hans Hagen wrote:
> >
> >> On 1/28/2016 1:53 PM, Marco Patzer wrote:
> >>> On Thu, 28 Jan 2016 12:33:39 +0100
> >>> Hans
On 1/27/2016 10:05 PM, Marco Patzer wrote:
Hi,
some months ago the withshading, withfromshadecolor etc. have apparently been
replaced by the more general withshademethod, withshadevector,
withshadecolors, etc. methods.
I have issues converting the old withshading code to the withshademethod
On Thu, 28 Jan 2016 12:33:39 +0100
Hans Hagen wrote:
> >>> How to make transparent shadings work with the new mechanism?
> >>
> >> withtransparency (1,.5)
> >
> > However, this makes the entire shade transparent. How to shade from
> > one colour to transparent using
On Thu, 28 Jan 2016 12:29:46 +0100
Hans Hagen wrote:
> >> How to make transparent shadings work with the new mechanism?
> >
> >withtransparency (1,.5)
>
> next beta
>
> \definecolor [trans] [a=multiply, t=.5, g=.5]
>
> \startMPpage
> fill fullcircle scaled 12cm
On Thu, 28 Jan 2016 09:43:24 +0100
Hans Hagen wrote:
> On 1/27/2016 10:05 PM, Marco Patzer wrote:
> > The new code appears to work in general, but only if no shading to
> > transparent is being used:
> >
> > \definecolor [trans] [a=multiply, t=.5, s=.5]
> > \starttext
> >
On 1/28/2016 9:43 AM, Hans Hagen wrote:
On 1/27/2016 10:05 PM, Marco Patzer wrote:
Hi,
some months ago the withshading, withfromshadecolor etc. have
apparently been
replaced by the more general withshademethod, withshadevector,
withshadecolors, etc. methods.
I have issues converting the old
On 1/28/2016 11:45 AM, Marco Patzer wrote:
On Thu, 28 Jan 2016 09:43:24 +0100
Hans Hagen wrote:
On 1/27/2016 10:05 PM, Marco Patzer wrote:
The new code appears to work in general, but only if no shading to
transparent is being used:
\definecolor [trans] [a=multiply, t=.5,
On Thu, 28 Jan 2016 14:45:13 +0100
Hans Hagen wrote:
> On 1/28/2016 1:53 PM, Marco Patzer wrote:
> > On Thu, 28 Jan 2016 12:33:39 +0100
> > Hans Hagen wrote:
> >
> > How to make transparent shadings work with the new mechanism?
>
>
On 1/28/2016 1:53 PM, Marco Patzer wrote:
On Thu, 28 Jan 2016 12:33:39 +0100
Hans Hagen wrote:
How to make transparent shadings work with the new mechanism?
withtransparency (1,.5)
However, this makes the entire shade transparent. How to shade from
one colour to
Hi,
some months ago the withshading, withfromshadecolor etc. have apparently been
replaced by the more general withshademethod, withshadevector,
withshadecolors, etc. methods.
I have issues converting the old withshading code to the withshademethod
version. The old code had no problems shading
On 2011-05-18 Hans Hagen pra...@wxs.nl wrote:
On 18-5-2011 8:30, Marco wrote:
% Error
% path p; p:=fullsquare scaled 5cm shifted (10cm, 0cm);
% fill p
% withshading(linear, llcorner p, urcorner p)
% withcolor \MPcolor{red-t} shadedinto \MPcolor{blue};
don't ask how, but the
On 19-5-2011 12:08, Marco wrote:
new commands. I can't figure out how to shade from a
particular colour to transparent.
afaik you can't as one shades from color to color (maybe choosing
another transparency method)
Hans
On 2011-05-19 Hans Hagen pra...@wxs.nl wrote:
On 19-5-2011 12:08, Marco wrote:
new commands. I can't figure out how to shade from a
particular colour to transparent.
afaik you can't as one shades from color to color (maybe
achoosing nother transparency method)
As soon as
Hi,
Thanks to Hraban for providing spot-process color examples and Luigi
and Taco for testing viewers Duncan can now do more advanced shades,
that is, if he weren't using mkii. For this metafun has been extended
with a few more shading commands, with the nicest being:
path p ; p :=
For this metafun has been extended with a few more
shading commands, with the nicest being:
[…]
Very nice these commands! I like them.
But the shadings in MP still have problems with
transparency. Example below.
I guess, it's not supported. If not, are you planing to
add
Am 2011-05-18 um 20:30 schrieb Marco:
For this metafun has been extended with a few more
shading commands, with the nicest being:
[…]
Very nice these commands! I like them.
But the shadings in MP still have problems with
transparency. Example below.
I guess, it's not
On 18-5-2011 8:30, Marco wrote:
% The entire square is transparent,
% not just the shading part
path p; p:=fullsquare scaled 5cm shifted (5cm, 0cm);
fill p
withshading(linear, llcorner p, urcorner p)
withcolor \MPcolor{red} shadedinto \MPcolor{blue-t};
indeed, as transparency is
On 18-5-2011 8:55, Henning Hraban Ramm wrote:
Am 2011-05-18 um 20:30 schrieb Marco:
For this metafun has been extended with a few more
shading commands, with the nicest being:
[…]
Very nice these commands! I like them.
But the shadings in MP still have problems with
transparency. Example
On 18-5-2011 8:30, Marco wrote:
% Error
% path p; p:=fullsquare scaled 5cm shifted (10cm, 0cm);
% fill p
% withshading(linear, llcorner p, urcorner p)
% withcolor \MPcolor{red-t} shadedinto \MPcolor{blue};
don't ask how, but the upcoming beta can handle it
\starttext
\definecolor
On Jan 16, 2008, at 11:22 PM, John Luciani wrote:
There is some information on doing transparencies in
METAPOST at http://www-math.univ-poitiers.fr/~phan/metalpha.html
Using the code at the above link you should be able to produce
the effect in your jpeg.
(* jcl *)
John,
I never thanked
Hi Thomas,
On Thu, 24 Jan 2008, Thomas A. Schmitz wrote:
On Jan 24, 2008, at 1:28 AM, Mojca Miklavec wrote:
In theory possible, but in practice not implemented in metafun. But
see
http://www.fauskes.net/media/pgf/pgfmanualCVS2008-01-23.pdf
It might satisfy your needs. (Impressive!)
On Jan 24, 2008, at 9:03 AM, Aditya Mahajan wrote:
Hi Thomas,
On Thu, 24 Jan 2008, Thomas A. Schmitz wrote:
I wanted to be clever and do it in a
for-loop like this:
for i=1 upto 10:
pickup pencircle scaled (i*0.5) pt ;
draw fullcircle scaled 5mm withcolor transparent
Thomas A. Schmitz wrote:
I never thanked you for your message; sorry about that! Unless I'm
missing something, this page is just about transparency, but that
works quite well in metafun; it was the combination of transparency
and shading which I couldn't get right.
in mkiv at some
On Jan 16, 2008 8:07 PM, Thomas A. Schmitz wrote:
Hi all,
I have a somewhat silly question about metapost/metafun. To emphasize
parts of a picture, I place a bright red arrow or circle/ellipse on
top of the picture. I would like to make this arrow more visible by
putting a shade beneath it
Hi all,
I have a somewhat silly question about metapost/metafun. To emphasize
parts of a picture, I place a bright red arrow or circle/ellipse on
top of the picture. I would like to make this arrow more visible by
putting a shade beneath it (I attach a jpg that will hopefully show
the
There is some information on doing transparencies in
METAPOST at http://www-math.univ-poitiers.fr/~phan/metalpha.html
Using the code at the above link you should be able to produce
the effect in your jpeg.
(* jcl *)
--
http://www.luciani.org
Mojca Miklavec wrote:
Hello,
I'm still trying to get shading in MetaPost as the one in the attached
eps file, but I don't manage to decipher the way how other shandings
are done.
There's a .tex file attached with a failed (hardcoded) example tries
but I don't know where to explore
Hi Mojca,
this is also on my wishlist (and christmas is over). Currently I use
several color gradients in a row, to simulate the same effect. But sadly
this way is too viewer dependent (rendering is a matter of luck with
every new version), not to mention the big size. So if there would be a
On 12/27/06, Peter Rolf wrote:
Hi Mojca,
this is also on my wishlist (and christmas is over). Currently I use
several color gradients in a row, to simulate the same effect. But sadly
this way is too viewer dependent (rendering is a matter of luck with
every new version), not to mention the
Mojca Miklavec wrote:
On 12/27/06, Peter Rolf wrote:
Hi Mojca,
this is also on my wishlist (and christmas is over). Currently I use
several color gradients in a row, to simulate the same effect. But sadly
this way is too viewer dependent (rendering is a matter of luck with
every new
Hello,
I'm still trying to get shading in MetaPost as the one in the attached
eps file, but I don't manage to decipher the way how other shandings
are done.
There's a .tex file attached with a failed (hardcoded) example tries
... but I don't know where to explore further.
I would appreciate
Vit Zyka wrote:
Hans Hagen wrote:
Taco Hoekwater wrote:
Hans Hagen wrote:
Vit Zyka wrote:
Dear Metafun Wizards,
I have noticed some strange behaviour with box shading. It works
OK until some number of shadings. Please see example:
http://typokvitek.com/tmp/shade-many.pdf
Any idea
Vit Zyka wrote:
Dear Metafun Wizards,
I have noticed some strange behaviour with box shading. It works OK
until some number of shadings. Please see example:
http://typokvitek.com/tmp/shade-many.pdf
Any idea for solving? Next not-minimal but small and illustrative
example can help.
works
Hans Hagen wrote:
Vit Zyka wrote:
Dear Metafun Wizards,
I have noticed some strange behaviour with box shading. It works OK
until some number of shadings. Please see example:
http://typokvitek.com/tmp/shade-many.pdf
Any idea for solving? Next not-minimal but small and illustrative
Hans Hagen wrote:
it's related to the fact that there can be 1000 specials only (this
/1000 in mp-spec)
Why?
if you add:
\def\MPrgbnumber#1{\expandafter\doMPrgbnumber#1.0\relax}
\def\doMPrgbnumber#1.#2#3#4#5#6\relax{#2#3#4#5}
\startMPinclusions
_special_div_ := 1 ;
Taco Hoekwater wrote:
Whether or not that makes dividing by 10.000 safe is not clear
to me. I have to read up on what is going on first.
for i=1 upto 1 :
show i/1 ;
endfor ;
indicates that indeed the precision is ok
i put a version for testing purposes at
Vit Zyka wrote:
Taco Hoekwater wrote:
Hans Hagen wrote:
Vit Zyka wrote:
Dear Metafun Wizards,
I have noticed some strange behaviour with box shading. It works OK
until some number of shadings. Please see example:
http://typokvitek.com/tmp/shade-many.pdf
Any idea for solving? Next
Hans Hagen wrote:
Taco Hoekwater wrote:
Hans Hagen wrote:
Vit Zyka wrote:
Dear Metafun Wizards,
I have noticed some strange behaviour with box shading. It works OK
until some number of shadings. Please see example:
http://typokvitek.com/tmp/shade-many.pdf
Any idea for solving? Next
Mojca Miklavec wrote:
Problem description:
I have a computer program, which carries the data about the grid points
on a sphere (possibly with different colors defined in these points) and
how the points are connected with each other to form a grid. I would
take these triangles (or
Hans Hagen wrote:
Mojca Miklavec wrote:
How can I make shading inside metapost(play) to produce exactly what's
in the attached picture (smooth shades). Or more generally: how can I
hardcode some PS/PDF code in .mp, not (yet) supported by
metapost(play)?
certain kind of native level 2 shaded
There's a wonderful tutorial on drawing 3D graphics in PostScript on
http://www.math.ubc.ca/~cass/graphics/manual/, specifically
http://www.math.ubc.ca/~cass/graphics/manual/code/doughnut.eps as an
example.
And there's a detailed description on shading in PostScript in
On Sat, Jul 24, 2004 at 11:36:03AM +0200, Vit Zyka wrote:
Furthermore, the shading variants for linear_shade do not correspond
with those listed in the metafun manual, page 180. Variant 2 is missing
and behaves like variant 3 should.
Not so exactly. The today reality is a bit richer than
Eckhart Guthöhrlein wrote:
On Sat, Jul 24, 2004 at 11:36:03AM +0200, Vit Zyka wrote:
Furthermore, the shading variants for linear_shade do not correspond
with those listed in the metafun manual, page 180. Variant 2 is missing
and behaves like variant 3 should.
Not so exactly. The today
On Tue, Jul 27, 2004 at 01:37:06PM +0200, Hans Hagen wrote:
But anyway, transparency is ignored when using shading. Is there any
possibility to achieve a gradient from, i.e., completely transparent to
completely intransparent white?
no(t yet), i dunno if pdf supports that -)
That's
Eckhart Guthöhrlein wrote:
On Tue, Jul 27, 2004 at 01:37:06PM +0200, Hans Hagen wrote:
But anyway, transparency is ignored when using shading. Is there any
possibility to achieve a gradient from, i.e., completely transparent to
completely intransparent white?
no(t yet), i dunno if pdf
Furthermore, the shading variants for linear_shade do not correspond
with those listed in the metafun manual, page 180. Variant 2 is missing
and behaves like variant 3 should.
Not so exactly. The today reality is a bit richer than that in the
Metafun manual. One can choose from 8 directions:
Hi all,
experimenting with transparencies, I have obviously come to a
limitation: color shading does not work for transparent colors. What I
have in mind is a bar filled with a color gradient, starting from a
certain (non-transparent) color and ending transparent, i.e. vanishing
into the
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