On Sat, Feb 8, 2014 at 7:46 PM, Martin Jansa martin.ja...@gmail.com wrote:
+Change-Id: I055fe47e1073403dc981274236fa82e091e0eca4
+Reviewed-by: Jørgen Lind jorgen.l...@digia.com
+Reviewed-by: Andy Nichols andy.nich...@digia.com
+Upstream-status: applied
This one should be Backport, but please
On Wed, Feb 05, 2014 at 08:35:12PM +0100, Andreas Müller wrote:
running
| qmlcompositor -platform eglfs
| qmlscene -platform wayland foo.qml
causes
QOpenGLShader::compile(Fragment): Compile failed.
ERROR: 0:6: 'float' : No precision defined for this type
ERROR: 0:7: 'vec4' : No
running
| qmlcompositor -platform eglfs
| qmlscene -platform wayland foo.qml
causes
QOpenGLShader::compile(Fragment): Compile failed.
ERROR: 0:6: 'float' : No precision defined for this type
ERROR: 0:7: 'vec4' : No precision defined for this type
ERROR: 0:8: 'float' : No precision defined for