[Opensim-dev] Adding custom LSL functions

2012-03-12 Thread Per Mint
Hello, I would like to add some LSL-like functions to OpenSim using a separate DLL or Region Module. I found some 2009 discussions about this and read about the modSendCommand() on Justin blog. modSendCommand() is great for testing, or simple stuff, but is there a way to write som simple

Re: [Opensim-dev] [PROPOSAL] Adding platform type to the grid_info

2012-03-12 Thread Fly Man
It's kinda strange that a lot of people have responded so far but none of them are Core developers. Now either the Core developers are very busy or they see no need to responding on this feature request. ___ Opensim-dev mailing list

Re: [Opensim-dev] Adding custom LSL functions

2012-03-12 Thread Mic Bowman
The short answer is no. If you want functionality in a region module with the current code base.. you need to either hookup to the comm events (which means processing every chat message) or use modSendCommand which works well if you don't mind parsing the args yourself using events to return

Re: [Opensim-dev] Adding custom LSL functions

2012-03-12 Thread Per Mint
Mic, Thanks for your answer. If I understand well, if you wanted to add custom LSL script functions, I would have to add many calls into core OpenSim script engine DLLs ? And this would not be easily maintainable this way ? Thanks, PMint. ___

Re: [Opensim-dev] [PROPOSAL] Adding platform type to the grid_info

2012-03-12 Thread BlueWall
Trinity gave the right answer. It is open-ended and you can put anything you want there. -BlueWall On Mon, 2012-03-12 at 17:07 +0100, Fly Man wrote: It's kinda strange that a lot of people have responded so far but none of them are Core developers. Now either the Core developers are very

Re: [Opensim-dev] Issues with the Simulator under high load

2012-03-12 Thread Justin Clark-Casey
On 11/03/12 19:15, Akira Sonoda wrote: Am 10. März 2012 03:25 schrieb Justin Clark-Casey jjusti...@googlemail.com mailto:jjusti...@googlemail.com: I'm sorry to say that you'll have to take the ThreadPool numbers with a very very very large pinch of salt. I believe they only refer to

Re: [Opensim-dev] Adding custom LSL functions

2012-03-12 Thread Justin Clark-Casey
On 12/03/12 17:23, Per Mint wrote: Mic, Thanks for your answer. If I understand well, if you wanted to add custom LSL script functions, I would have to add many calls into core OpenSim script engine DLLs ? And this would not be easily maintainable this way ? What I believe Mic is getting at,

Re: [Opensim-dev] Adding custom LSL functions

2012-03-12 Thread Per Mint
Justin, Mic, Thanks, I understand better. I will use modSendCommand() for now. Best, PMint. ___ Opensim-dev mailing list Opensim-dev@lists.berlios.de https://lists.berlios.de/mailman/listinfo/opensim-dev