we will conduct load and stability testing on a public grid.
Stay tuned..
~Dan
From: opensim-dev-boun...@lists.berlios.de
[mailto:opensim-dev-boun...@lists.berlios.de] On Behalf Of Stanley Yip
Sent: Wednesday, June 27, 2012 6:59 PM
To: opensim-dev@lists.berlios.de
Subject: [Opensim-dev] OpenSim
it over with Mic in
the morning so I understand what is going on.
~Dan
-Original Message-
From: opensim-dev-boun...@lists.berlios.de
[mailto:opensim-dev-boun...@lists.berlios.de] On Behalf Of Melanie
Sent: Tuesday, October 11, 2011 11:22 PM
To: opensim-dev@lists.berlios.de
Subject: Re
and eventually a new
packet (with new serial number) will be built and sent. Knowing the type of
packet being resent will help to determine the cause. Thanks,
~Dan
From: opensim-dev-boun...@lists.berlios.de
[mailto:opensim-dev-boun...@lists.berlios.de] On Behalf Of Mic Bowman
Sent: Wednesday
or LSL_Api. Does anyone know why that is?
~Dan
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the same
behavior. So far I have not changed any semantics, just interfaces and removed
a lot of duplicated code.
~Dan
-Original Message-
From: opensim-dev-boun...@lists.berlios.de
[mailto:opensim-dev-boun...@lists.berlios.de] On Behalf Of Justin Clark-Casey
Sent: Monday, October 03
it can
just trigger events when attachments change and that if there IS a client
listening that the right packets can be sent out.
~Dan
-Original Message-
From: opensim-dev-boun...@lists.berlios.de
[mailto:opensim-dev-boun...@lists.berlios.de] On Behalf Of Justin Clark-Casey
Sent
minutes for
the content to load and the correct updates to be displayed on the viewer.
Other details are in the original message below. I hope to many of you there.
Thanks,
~Dan
___
I would like to invite opensim devs and residents of other grids to visit
ScienceSim Wednesday morning when
The ScienceSim load testing has been rescheduled for Wednesday, August 3rd at
9AM PDT (UTC-7). I will send updated region info on Monday. There will be two
different client managers available for logins.
~Dan
-Original Message-
From: opensim-dev-boun...@lists.berlios.de
Thanks coyled. We are at UTC-7 until November.
~Dan
-Original Message-
From: opensim-dev-boun...@lists.berlios.de
[mailto:opensim-dev-boun...@lists.berlios.de] On Behalf Of Dave Coyle
Sent: Wednesday, July 27, 2011 5:37 AM
To: opensim-dev@lists.berlios.de
Subject: Re: [Opensim-dev
That region is not running at this time so it is not connectable. I will start
it up and test it later today and send an updated link if needed. Thanks,
~Dan
-Original Message-
From: opensim-dev-boun...@lists.berlios.de
[mailto:opensim-dev-boun...@lists.berlios.de] On Behalf Of Bengt
about your connection type, viewer
version, system specs, and what your experience was like.
Thanks,
~Dan
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with the
libopenmetaverse team to commit them to their public SVN. For now, the public
client has the best available peformance until I can merge our commands to
automate the wandering movements.
~Dan
-Original Message-
From: opensim-dev-boun...@lists.berlios.de
[mailto:opensim-dev-boun
The network testing event on ScienceSim has been rescheduled to Wednesday,
April 20th 9AM PDT (UTC-7). The login region and other details are unchanged.
Thank you,
Dan Lake
Intel Labs
dan.l...@intel.com
-Original Message-
From: scisim-disc...@googlegroups.com [mailto:scisim-disc
We will be using region Newton as the welcome region for our testing since
it's already being used as a Hypergrid destination into ScienceSim. If you have
a ScienceSim account or are using Hypergrid, please visit Newton and we'll get
you to the network testing regions from there. Thanks,
Dan
Best of luck to you sir!
Regards
Dan
On Thu, Jan 13, 2011 at 7:28 PM, John Hurliman jhurli...@jhurliman.org wrote:
Hi everyone,
I'm sad to announce that I've decided to leave my position at Intel
and the virtual world development sphere. This is my last official
week, although I
with 100 bots each.
We also run 1000+ bots on our research grid using 40 TestClient instances with
25 bots each or 10 instances of 100 each.
In both of these situations, every avatar appears baked in the viewer.
Dan lake
Intel Labs
-Original Message-
From: opensim-dev-boun
I am interested in doing this.
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and races between the scene and some modules.
Dan lake
Intel Labs
dan.l...@intel.commailto:dan.l...@intel.com
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().
Dan lake
Intel Labs
dan.l...@intel.com
From: opensim-dev-boun...@lists.berlios.de
[mailto:opensim-dev-boun...@lists.berlios.de] On Behalf Of Lake, Dan
Sent: Thursday, March 18, 2010 4:38 PM
To: opensim-dev@lists.berlios.de
Subject: [Opensim-dev] SceneGraph data access refactoring
I am committing
-Optimize-Heartbeat-loop-by-eliminating-physical-calc.patch
MANTIS: http://opensimulator.org/mantis/view.php?id=4076
We are investigating a solution to other issues during steady state to further
reduce resource utilization of these large regions.
Dan lake
Software Engineer
Visual Applications
It looks like the default build for OpenSim projects was recently changed to
.NET 3.5. Can a submitted patch include features from .NET 3.5 such as HashSet?
Are all 3.5 features supported by Mono? Thanks,
Dan lake
Software Engineer
Visual Applications Research
Microprocessor Programming
outbound thread per 50 clients and 1
inbound thread per 5 or 10 clients would be about ideal in my estimation.
Dan lake
Software Engineer
Visual Applications Research
Intel Labs
-Original Message-
From: opensim-dev-boun...@lists.berlios.de
[mailto:opensim-dev-boun...@lists.berlios.de
Is there a way to prevent my console from being filled up with all these:
If NOT can I request that they be reduced or removed?
13:13:43 - ---
13:13:43 - uri=/agent/66b72271-0947-44
13:13:43 - content-type=application/js
13:13:43 - http-method=PUT
13:13:43 -
To: opensim-dev@lists.berlios.de
Message-ID: 4a229e5e.2020...@gmail.com
Content-Type: text/plain; charset=ISO-8859-1; format=flowed
Dan wrote:
Is it possible to configure a huge disk asset-cache for region servers?
A disk cache is currently being tested.
No guarantees, warranties, express
Mr. Stefan, Mr. Krink, developers, et. al. it is common sense to stop what
you are doing on a long project like this and tidy up a bit. At the moment
with so many open issues it is difficult to know where a problem resides
when there is an issue. I think shifting focus to re-examine all the Mantis
Its would be a shame to lose a programmer that has been working on some of
the more popular modules over something so minor. Can't everyone put their
egos on hold for a while and patch this little bump in the road up?
The solution is simple enough and everyone would benefit rather than this
silly
Is it possible to configure a huge disk asset-cache for region servers?
Disk space is cheap these days and I'm sure most could devote a few
gigabytes
to store most if not all of its assets.
This should speed up most simulators correct?
Especially if it were to cache all those J2K decoded
I love the idea of a separate test area.
There are 6 oars at this site if you want to try them:
http://groups.google.com/group/OSGHUG/files?hl=en
--
Message: 1
Date: Wed, 13 May 2009 21:54:57 -0400
From: Robert Martin
. The sim was between 25-30 FPS and only 3
of 4 processor cores were utilized.
There are still a number of performance limitations with managing lists of
updates, timers, and scene object inventories.
Your comments or feedback are appreciated.
Dan lake
Network Software Engineer
Network Technology Lab
with another filesystem
check to make sure the file was really created after the try/catch. This is a
2X increase in rez performance compared with a 5X increase for the
convert/compile step.
~Dan
-Original Message-
From: opensim-dev-boun...@lists.berlios.de
[mailto:opensim-dev-boun
#update_mar_19._2009
I think that someone more familiar with SceneGraph should take a look at my
patch before it's committed. I filed a Mantis entry with the patch.
http://opensimulator.org/mantis/view.php?id=3312
Dan lake
Network Software Engineer
Network Technology Lab
Corporate Technology Group
or not working properly.
There are comments in various places in SceneGraph and related code to the
effect of A dictionary would be nice here. The patch was meant to be an
example of what may be possible, but not complete or necessarily the most
efficient placement of the dictionary.
~Dan
Dan
Justin,
I filed a Mantis entry for the timer_dictionary.patch.
http://opensimulator.org/mantis/view.php?id=3311
~Dan
-Original Message-
From: opensim-dev-boun...@lists.berlios.de
[mailto:opensim-dev-boun...@lists.berlios.de] On Behalf Of Justin Clark-Casey
Sent: Wednesday, March 18
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