Hi,
just for info: this script from a colleague of mine came handy to keep my
OpenSims running.
I know it's not rocket science but useful. Instead of calling mono OpenSim.exe
you start this script:
--snip--
until mono OpenSim.exe ; do
EXIT_CODE=$?
echo `date +%Y-%m-%d\ \ %T` #
@lists.berlios.de
Betreff: Re: [Opensim-dev] shell script to restart after crash
Hi dirk, this script will work if OpenSim crash more than once?
2010/7/9 Dirk Krause dirk.kra...@pixelpark.com
Hi,
just for info: this script from a colleague of mine came handy to keep my
OpenSims running.
I know it's
Dirk,
The only other time I've seen a problem with connecting to region... is
when there is a misconfiguration of ExternalHostName in
bin/Regions/Region.ini
On Fri, Jul 2, 2010 at 9:18 AM, Dirk Krause dirk.kra...@pixelpark.com
wrote:
Hi,
I just bought the new Fritzbox 7390 despite it's
Hi,
I just bought the new Fritzbox 7390 despite it's hefty pricetag.
To add insult to injury I cannot use the OpenSimulator anymore from the
'inside' of the LAN/WAN, only from the outside, the client hangs on
'connecting to region' (but the user shows up on the opensim via 'show
users').
This
This is probably worth an entry on the OpenSimulator Wiki, because that's what
people keep asking (including me). Or is there already and I didn't notice?
-- Dirk
Von: opensim-dev-boun...@lists.berlios.de
[mailto:opensim-dev-boun...@lists.berlios.de] Im Auftrag von Diva Canto
Gesendet:
another way could be to do it 'from the outside'.
write a script that utilizes the webservice (you have to activate it first) and
write a little script (for example in python) that counts the numbers of users
in the region.
If this drops to zero, then call admin_shutdown
further info:
Hi Crista/Diva (or anyone - maybe Rob?),
is there any known issue with the Diva distro and Freeswitch? We are
trying to get this to run for some time now without success.
In the OpenSim-In-A-Box the Freeswitch to OpenSim connection works with
another version flawlessly; if we try this with the
is how it
currently works.
On Wed, May 12, 2010 at 9:14 PM, Dirk Krause
dirk.kra...@pixelpark.comwrote:
ah you beat me too it :-).
I am surprised that the OpenSim needs to be started before
FreeSwitch. I
thought it was the other way round ...
-Ursprüngliche
IIRC you have to enable voice on the sim:
log in as the admin avatar:
then in the viewer 'enable worlds/about land/media/voice/use the estate spacial
channel'
then disable voice and enable it again in 'preferences/voice chat'.
-Ursprüngliche Nachricht-
Von:
+1
-Ursprüngliche Nachricht-
Von: opensim-dev-boun...@lists.berlios.de im Auftrag von Mike Dickson
Gesendet: Do 02.07.2009 17:39
An: opensim-dev@lists.berlios.de
Betreff: [Opensim-dev] CONSOLE (Redux)
Or even better, remove the console entirely (i.e. run it as a daemon
process and
to own the world
and that was told to me from the start or we are not allowed to do this
project for them. Trust me I would love to make them just buy grids from
SL or Activeworlds (it makes my life sooo much easier. lol).
On Mon, Jun 22, 2009 at 11:26 AM, Dirk Krause
dirk.kra
Hi,
I have to agree with Melanie.
This is not about being selfish, it's about who you see as the user. Let's say
you have a bug that fills your database slowly but surely, then the user and
grid operator Charles K. (name abbreviated to protect the innocent) is very
much influenced, but the
From your track record very well documented in this mailing list, I'd say you
have good chances to get things done nicely here. Although I don't agree on
all your opinions (read: OpenID, OAuth), sometimes someone has to implement
things *when and *how she thinks it is right without political
IIRC one of the metadata entries is the link to he binary data.
-Ursprüngliche Nachricht-
Von: opensim-dev-boun...@lists.berlios.de
[mailto:opensim-dev-boun...@lists.berlios.de] Im Auftrag von Tommi Laukkanen
Gesendet: Montag, 16. März 2009 15:07
An: Mike Mazur
Cc:
After being in the business for quite some time, I learned today that 20 years
ago Tim Berners Lee invented the WWW (ok, granted, I knew that :-) ).
What I didn't know is that he did it with an application that was viewer and
editor at the same time. Which was a splendid idea!
Epic fail #1:
/User:Zero_Linden/Office_Hours/2008_Mar_13
(search 'caps')
I couldn't find documents mentioning the retraction of that yet.
Dirk Krause wrote:
Maybe it would make sense to verify this on sl-dev mailing list?
-Ursprüngliche Nachricht-
Von: opensim-dev-boun...@lists.berlios.de
that.
And If they're done via UDP, what was the problem with the Inventory CAP that
was deployed sometime last year?
Thanks.
Dirk Krause wrote:
I can do that.
Is the correct question:
Are the inventory requests done via caps or via UDP?
Von: opensim-dev-boun...@lists.berlios.de
Hi,
I hope this isn't considered as spam, so I keep this short:
is anybody interested to partner for the FP7 Call 4? We are intending to
submit a proposal based on OpenSimulator and we are looking for partners
who are
- preferably european, but not german (since my company, Pixelpark, will
do
-to-1 with inventory items, and they _never_
get deleted.
They have to be reaped, and there is a big discussion over how to
best do that, running right now.
Melanie
Dirk Krause wrote:
Hi,
I did a little test with a fresh OpenSim installation (yes, thanks for
the installer
+1 (actually more then 1, but then people will get suspicious :-) ).
Absolutely in favor of this.
-- Dirk/Bart
-Ursprüngliche Nachricht-
Von: opensim-dev-boun...@lists.berlios.de im Auftrag von Stefan Andersson
Gesendet: Di 24.02.2009 12:07
An: opensim-dev@lists.berlios.de
Betreff:
I recently talked to mrtopf/tao takashi about getting openid into opensim
because I was/am hoping to sink a couple of developer days into implementing
this.
from what I understood one the tricky parts is to implement openid in the
client, since from an openid standpoint you dont want the
1) Well, we could change at least the hippo viewer *ducks*
2) 'one could use the opensim login code to create the token' so
the OpenSim instance simulates the viewer for now?
Von: opensim-dev-boun...@lists.berlios.de
[mailto:opensim-dev-boun...@lists.berlios.de] Im Auftrag von
-boun...@lists.berlios.de
[mailto:opensim-dev-boun...@lists.berlios.de] Im Auftrag von Dr Scofield
Gesendet: Donnerstag, 19. Februar 2009 08:46
An: opensim-dev@lists.berlios.de
Betreff: Re: [Opensim-dev] oddities with asset storage
Dirk Krause wrote:
Glad you asked :-).
I would do a mixture
Hi,
I did a little test with a fresh OpenSim installation (yes, thanks for
the installer!),
to get a grip on what I learned from Melanie yesterday.
I wrote a little python script to help me monitor these tables:
inventoryStore/inventoryItems
assetStorage/assets
http://pastebin.com/mc9e6574 ,
...
This would mean that any grid runs into a severe problem over time.
Yep :). On a standalone one could implement some cleanup scheme
which checks everything to see
if an asset is still referenced, and deletes that asset if it is not.
In grid mode this is a much more difficult problem
There could be business modell attached to it.
Lets say you sell only the 'right to use it for a given time' to the user, then
you would have only one set of assets with multiple inventory pointers from
your 2000 customers. Once you delete/disable it, no one can use it anymore.
Once you update
to an inventory item may not change
- The item ID of an inventory item may not change
- an asset's content may not change.
So, with this client, it's moot.
We are exploring other concepts and will be implementing them as and
when other clients become usable.
Melanie
Dirk Krause wrote:
There could
the LL viewer. So I see no need for a drawn out
standardization discussion. This project is in too early a phase for
this.
Melanie
Dirk Krause wrote:
Ok, granted. But isn't this a bit chicken/egg here? Possible solution
scenarios should define the requirements of the viewer, which probably
to different needs.
Mainly, any new viewer will be able to accommodate changes quickly,
unlike the LL viewer. So I see no need for a drawn out
standardization discussion. This project is in too early a phase for
this.
Melanie
Dirk Krause wrote:
Ok, granted. But isn't this a bit chicken/egg here
Since the display of the media streams are totally unrelated to OpenSim (except
invocation and termination), meaning OpenSim only knows the link and the
streaming is between the viewer and the streaming server, it shouldn't affect
the avatar limit at all, esp when the streaming server is on a
-boun...@lists.berlios.de wrote on 02/19/2009 11:22:27 AM:
Dirk Krause dirk.kra...@pixelpark.com
Sent by: opensim-dev-boun...@lists.berlios.de
02/19/2009 11:22 AM
Please respond to
opensim-dev@lists.berlios.de
To
opensim-dev@lists.berlios.de
cc
Subject
Re: [Opensim-dev] OpenSim
3. We have a significant number of assets of each and every text edit
for each and every textual assets. Where only the last one should be
accessible.
Unfortunately, this is not the case. For instance, imagine that you
create a script in your inventory. You drag this
script into a region
.
Melanie
Dirk Krause wrote:
I am afraid I don't understand? Caches are a common concept in web
applications too, still I can
mail a hard link on every static image on the web.
-Ursprüngliche Nachricht-
Von: opensim-dev-boun...@lists.berlios.de
[mailto:opensim-dev-boun
Hi,
payment is on an per hour basis. There is a calculation tool on the Amazon EC2
website. In general - think 10 cent an hour IIRC.
Whoever wants to try EC2, I wrote down how to do this here:
http://www.web3d-blog.de/?p=202
Best,
Dirk/Bart
-Ursprüngliche Nachricht-
Von:
just for the record:
http://xyzzyxyzzy.net/2009/01/07/addressing-places-in-virtual-worldsor-why-slurls-are-bad/
-Ursprüngliche Nachricht-
Von: opensim-dev-boun...@lists.berlios.de im Auftrag von Cristina Videira Lopes
Gesendet: Do 29.01.2009 20:05
An: opensim-dev@lists.berlios.de
: inworld applications
Not sure how to get a c64 emulator to work in opensim, but if it can be done
it should be playing Habitat: http://www.youtube.com/watch?v=VVpulhO3jyc
One solution may be to stream a video of the emulator display.
On Mon, Jan 26, 2009 at 11:51 PM, Dirk Krause dirk.kra
actually use a real
gui as an interface for their scripts instead of hacking one out with
prims or a dialog box?
Thanks, :)
John / Orion Pseudo
Dirk Krause wrote:
Hi,
this thing came up when I was thinking about what to do for OpenSims 2nd
birthday.
I thought it would be really funny
Hi,
I hope it's ok if I start a couple of mails here with several ideas I
initially wanted to bring into the AWG channels, but ... well, you know.
Charles' mail and blog entry sort of encouraged me to do so, so blame
him :-). If it's not ok, please stop me.
Regarding these ideas: some of them
Hi,
this thing came up when I was thinking about what to do for OpenSims 2nd
birthday.
I thought it would be really funny to reconstruct the Sony Home Arcades in
OpenSim, basically for giggles. I unfortunately don't have access to Sony Home
for now so I don't know exactly what effort it means
A sphere.
Von: opensim-dev-boun...@lists.berlios.de
[mailto:opensim-dev-boun...@lists.berlios.de] Im Auftrag von Nebadon
Izumi
Gesendet: Freitag, 23. Januar 2009 20:18
An: opensim-dev@lists.berlios.de
Betreff: Re: [Opensim-dev] anon logins
I think one thing also needs figuring out is how
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