Yep, that's exactly its purpose. Feel free to add more info in the response.
On 4/2/2014 12:11 AM, Oren Hurvitz wrote:
I've added AssetsExist to master. It's implemented using REST, at
/get_assets_exist.
Regarding getting server capabilities: later I realized that Hypergrid
already has the
I'm guessing OSGrid's asset server won't be able to reply to this new
service, unless you change it. I'm also guessing that's ok -- it will
behave as it behaves currently, the assets are copied over again.
On 4/2/2014 1:43 PM, Oren Hurvitz wrote:
The actual work is done in the assets server,
BTW, for assets, in particular, there is already a GET metadata method,
which is the same endpoint of the data itself, just with one more path
compoenent /metadata/, if I remember correctly. This should be enough to
know if the asset exists.
Doesn't address the issue of multiple UUIDs in one
The Hypergrid protocol is, unfortunately, full of RPC calls. If I had to
do it today, I would have done it with REST instead. When I started
doing it, we still didn't have the nice architecture that we have today.
Having said that, it's true that many of the REST handlers are
essentially RPC
+1
On 3/30/2014 7:47 AM, Oren Hurvitz wrote:
I want to improve how assets are transferred between grids in the Hypergrid.
Currently there are two ways this is done: push and pull. In both cases,
HGUuidGatherer is used to find all the assets that are embedded in the
top-level asset. The Pull
Indeed.
And the asset service that's exposed for the Hypergrid is not the one
that serves the grid internally. There are two separate services. The HG
Asset Service can be configured in all sorts of ways, from very
permissive to very restrictive, all under the control of the grid operators.
You can believe whatever you want. I'm just setting the record straight.
WRT to trust relations between grids, that's already there.
WRT user-facing configurability, there is work in progress regarding the
Export flag exposed to users by the viewer. Not finished yet, but it
will be when someone
+1
On 3/14/2014 1:02 AM, Oren Hurvitz wrote:
Zadark, you make a good point! Users need the My Suitcase folder available
to them if they want to take anything when they travel to another grid. So
it's better to create it in advance rather than on-demand (as today).
Since this is obviously a
+1 for the feature.
As for the implementation, I concur with what Melanie says. We decided
at some point not to use IM as the form of communication between
server-side components. I can't remember all the technical details that
led to that decision, but it had to do with the IM protocol
On 3/13/2014 5:48 PM, Justin Clark-Casey wrote:
I think this would be the first case of service - simulator comms.
Except for IM itself...
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It's also HGIM service - sim
On 3/13/2014 6:01 PM, Justin Clark-Casey wrote:
I think IM is just viewer - simulator and simulator - simulator or
am I wrong?
On 14/03/14 00:50, Diva Canto wrote:
On 3/13/2014 5:48 PM, Justin Clark-Casey wrote:
I think this would be the first case of service
I can see the justification for using IM server-side when what needs to
be communicated is intended to reach specific users who may be
online.For generic communications, we should not use IM. But for those
specific cases, locating the user is the hardest task of the process; IM
already does
6th International Workshop on Massive Multiuser Virtual Environments
(MMVE'14)
March 21, 2014, 10:30am (Singapore time)
March 20, 2014, 6:30pm (California time)
Held at ACM Multimedia Systems, Singapore
Call for participation in
VIRTUAL POSTER SESSION
This year's Massive Multiuser Virtual
UserAccountService is an internal service that cannot be accessed from
other grids.
But there's an HG service that does what you want:
UUID IUserAgentService.GetUUID(String first, String last)
There's also
string GetUUI(UUID userID, UUID targetUserID);
Which returns the universal user
Yes, sorry. It's 1.5 or higher.
On 12/6/2013 1:27 PM, Oren Hurvitz wrote:
Thanks, just what I was looking for!
I notice that IUserAgentService has a comment, HG1.5 only. I assume that
means HG1.5 or higher, i.e. that it will work with HG 2.0 as well, right?
--
View this message in context:
I don't have any objections on taking this into core, as long as
Fernando is willing to maintain it in the long run.
Thanks, Fernando.
On 10/10/2013 7:09 PM, Fernando Francisco de Oliveira wrote:
Hello
I just requested a push from my fork of opensim to the nebadon git
opensim repository,
http://opensimulator.org/viewgit/?a=shortlogp=opensimh=refs/heads/0.7.6-post-fixes
On 10/2/2013 1:45 AM, Ai Austin wrote:
What is the ViewGit URL for the 0,7.6 post-fixes branch? The one
equivalent to this URL for the dev master branch...
Let me clarify this conversation.
Flotsam groups is missing the implementation of notice attachments. If
your grid has been running that software, then you don't have attachment
information on the DB. As a result, there is nothing to port to the
Groups V2 tables.
Kevin is referring to
Thanks everyone who came to the load test today. We hit 121 people
(actual viewers) spread through 4 neighboring regions joined at a
corner, running on the same server, with practically no chat lag and no
sim crashes! People were chatting all the way through for 90 minutes.
The goal of these
On 2/17/2013 2:25 AM, Ai Austin wrote:
Can it be done by manually extracting from the flotsam groups entering
data base records for example?
Yes. The tables are close enough that a migration is possible. I'm sure
that someone will figure out the exact SQL commands to do that, in no time.
Heads up: after discussion within core devs, the Groups and Offline IM
addons I did for D2 are going to be donated to core opensim. This means
that core opensim will have support for these out of the box without
having to install any further components (i.e. apache). They work both
for
, per chance could this
commit be ported over to 0.7.5-postfixes?
On 02/16/2013 03:18 PM, André Verwijs wrote:
NICE..!! thanks :)
On Sat, Feb 16, 2013 at 9:07 PM, Diva Canto d...@metaverseink.com
mailto:d...@metaverseink.com wrote:
Heads up: after discussion within core devs, the Groups
The version of this lib that we currently have in core has a bug that is
affecting the diva distro:
http://dotnetzip.codeplex.com/workitem/15236
The suggested fix actually fixes it.
Unless someone objects, I would like to replace the dll with a new one
compiled by me, with the fix. I don't
It's not our job to tell which version of mono people should use to run
opensim. There are way too many Linux flavors out there with different
monos, and each person running OpenSim has their own constraints and
goals. Ideally, ppl should be able to use any version of mono they
want/need.
+1
On 1/24/2013 7:29 PM, Justin Clark-Casey wrote:
Whilst writing JsonStore regression tests this evening, I hit the
problem where modInvoke script methods of more than 4 parameters
cannot be registered on Mono 2.4.3 as it doesn't implement the
required larger multi-parameter Func generic
The Robust-bound User Accounts handler does not serve XMLRPC. It serves
plain POST with forms-encoded data (application/x-www-form-urlencoded)
On 12/6/2012 8:40 PM, Kukuk Jacob wrote:
Hello everyone, so we are getting a grid setup and we are running into a slight
problem with registration of
Hi,
I am working on a module that passes interesting scene events up to the
scripts in a manner that's very easy to act upon. An example is attached
at the end of this message.
Question: What other events would people like to grab? The idea is to
have the module do all the complicated
, Diva Canto d...@metaverseink.com
mailto:d...@metaverseink.com wrote:
Hi,
I am working on a module that passes interesting scene events up
to the scripts in a manner that's very easy to act upon. An
example is attached at the end of this message.
Question: What other events
No such commit regarding timeouts.
I did add an explicit nullification of the Proxy property, as suggested
in a stackoverflow article. That's clearly not the right thing to do
because some people may be behind proxies. But I left it there in the
commit history, in case someone would like to
No, this is not related to HG. I don't know what it is, but it looks
like SL's SLURLs. So it must be the viewer that's doing that.
On 6/15/2012 12:29 PM, Fleep Tuque wrote:
Hi Rob,
In the latest version 0.7.3, there was a configuration change for
Profile URLs that differs from previous
Hi Justin,
Usually I write Shared modules if they do generic things that don't
depend on the state of the individual scenes.
Why do you want to make it NonShared? Any state in particular you are
looking at?
Diva / Crista
On 5/21/2012 3:22 PM, Justin Clark-Casey wrote:
Hi Diva (primarily).
Thanks for finding the bug. I was puzzled with this behavior too when I
switched D2 to 0.7.3.
Someone sent me an animation script that doesn't hit that bug, so I
updated the walking animations that come in the D2 library.
But please do send the patch.
On 4/12/2012 7:44 AM, Oren Hurvitz wrote:
Maybe this will help:
http://www.fb.vivox.com/facebook/vivoxvoicechat/help.php
On 4/10/2012 3:14 AM, Per Mint wrote:
Hello,
I'm trying to setup Vivox voice, but could not get it running from
inside my LAN, while external users can perfectly connect to my
simulator and use Vivox voice with
The canonical form of HG addresses is
URL region_name
For example
http://hg.osgrid.org Lbsa Plaza
or
http://sciencegrid.org/grid/hypergrid.php Yellowstone
If you type this on the map you will find it. (as long as those
grids/regions exist)
Other forms are supported for various reasons, from
hi all,
Today we added a mechanism that allows owners of publicly accessible
parcels with build restrictions to allow certain users to build there --
without having to deed the parcel to a group and even without having to
put a groups feature in place.
The corresponding config variable is
=
LocalAuthorizationServicesConnector. I am already using the
RemoteAuthorizationServicesConnector in a few other projects. Taking
a glance at the code both will not work together, right?
Michelle
Am 17.03.2012 18:15, schrieb Diva Canto:
Hi all,
I just committed a piece of code that performs access
Hi,
I'm about to update the DataSanpshot module to include relevant
information that has been added to OpenSim in the last couple of years.
I'd like to take this opportunity to clean up some things that were
there as sketches for what would come, but before I do, I want to make
sure that no
, Diva Canto d...@metaverseink.com
mailto:d...@metaverseink.com wrote:
Hi,
I'm about to update the DataSanpshot module to include relevant
information that has been added to OpenSim in the last couple of
years. I'd like to take this opportunity to clean up some things
On 3/11/2012 7:19 PM, Kevin Cozens wrote:
I didn't remember seeing the grid/grid section until you mentioned
it. That section isn't being used by ossearch.
It's there. That's the only thing I want to change: gridserverURL --
gatekeeperURL inside that grid section.
Any objections anyone?
OpenSim has the backend storage as a plugin. As such, anyone can
implement their own storage backend however way they want -- files
systems, databases of several kinds, duplication, non-duplication, etc.
There can be many without that interfering with the rest of the components.
Justin at
Hi Justin,
In case I don't see you in the IRC, could you please look into what's
going on in AttachmentsModule.SaveChangedAttachments, specifically
commit 8880ae and 62b3e7 both on 2011/9/13.
That method is being called when avies leave the sims, and, as is, it's
saving the attachments
Dear all,
I have finally dumped part of my brain in the form of a reference guide
for the Hypergrid. It's here:
http://www.ics.uci.edu/~lopes/opensim/HypergridReferenceGuide.html
http://www.ics.uci.edu/%7Elopes/opensim/HypergridReferenceGuide.html
It's a work in progress and it will likely
The HTTP server is one of those dark, ugly, scary corners of this
project. I'm not even sure I know all of its secrets. But here's what I
know. It started with code that jhurliman and someone else had done. In
the process of using it, OpenSim devs found several bugs and submitted
patches to
I will try to take a look at this this weekend -- at least make sure
that my code is in sync with the new git version of this.
On 10/12/2011 9:45 AM, Melanie wrote:
There is now a git repo and the subversion is read only.
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Hello Kevin,
I think Melanie manages the forge, but she must be busy.
The forge made sense a few years ago. These days, with so many [better]
source control services out there for free, I'm not so sure it makes
sense anymore. Plus, it contributes to the load on the opensimulator.org
server
+1
On 9/6/2011 12:33 PM, Justin Clark-Casey wrote:
Hi folks. I'd like to start the OpenSim 0.7.2 release candidate
process very soon, possibly as early as tomorrow. I think that we're
at a reasonably stable point in master and it's some time since the
last release.
As usual, this will
The login procedure starts in LLLoginService.cs. That method
(NewUserConnection) is called upon CreateAgent. That method is also
called upon teleports, and it's called on all surrounding regions.
Note that there are 3 components involved the procedures related to
agent transfers: the sending
On 6/15/2011 5:10 PM, Justin Clark-Casey wrote:
Hi Diva. I noticed that if an attempted destination region is outside
the 4096 range we only print a line in the log about this - the viewer
user doesn't get to know why their teleport fails (unless the region
begins with http://... perhaps).
On 6/6/2011 7:34 AM, Ai Austin wrote:
I have carefully checked the Robust.HG.ini and GridCommon.ini and they
look like the .ini.examples indicate they should. I note that my port
8003 is NOT open to the firewall as usual... port 8002 is open for
external connections. I am using the defaults
On 6/6/2011 9:28 AM, Ai Austin wrote:
Diva Canto wrote:
This statement is not correct, so maybe that's the problem.
Thanks Diva... as yo will see from the report I just put together from
2 or 3 hours of testing... I spotted that too.. Thanks for checking my
notes though. I also upgraded
For those following the master branch, a heads up. I just pushed my
recent work on friends and IM over the hypergrid. This brings a
migration on the friends table (changed PrincipalID to a varchar(255))
and several configuration additions. If you want this new code to kick
in, please check
Summary of config changes here:
http://opensimulator.org/wiki/Hypergrid_Friends_and_IM
On 5/26/2011 7:31 PM, Diva Canto wrote:
For those following the master branch, a heads up. I just pushed my
recent work on friends and IM over the hypergrid. This brings a
migration on the friends table
The need for ? is entirely dependent on the search service itself.
Different search services behave differently.
On 5/20/2011 11:41 PM, Bernd wrote:
Important: The format of the SearchURL is
[LoginService]
...
SearchURL = http://www.url.tld/search.php?;
...
the ? at the end is very
There was a bug in the compressed fatpacks. I fixed it yesterday. If you
update your sims today, the warning messages will disappear.
Weirdnesses of the master branch are better dealt with in the IRC
channel, not email.
Thanks.
On 5/12/2011 3:33 AM, Melanie wrote:
Then they are not as recent
Canto wrote:
I'm going to do this work on a branch called caps. This is mostly
refactoring, not new development; it can go through a few iterations
until we're all happy with the result.
On 4/29/2011 3:01 PM, Diva Canto wrote:
On 4/29/2011 2:37 PM, Melanie wrote:
Hi,
Caps
I'm going to do this work on a branch called caps. This is mostly
refactoring, not new development; it can go through a few iterations
until we're all happy with the result.
On 4/29/2011 3:01 PM, Diva Canto wrote:
On 4/29/2011 2:37 PM, Melanie wrote:
Hi,
Caps as such are a a generic concept
to be done securely. Thoughts welcome.
On 4/30/2011 7:44 AM, Diva Canto wrote:
I'm going to do this work on a branch called caps. This is mostly
refactoring, not new development; it can go through a few iterations
until we're all happy with the result.
On 4/29/2011 3:01 PM, Diva Canto wrote
On 4/30/2011 10:43 AM, Dahlia Trimble wrote:
Is eventqueue the same as a capability? Perhaps it's a special case
and might deserve special naming, but still under
OpenSim.Region.ClientStackLinden somewhere.
The EventQueue is one communication channel between the LL viewers and
the
On 4/29/2011 2:37 PM, Melanie wrote:
Hi,
Caps as such are a a generic concept, they are not a Lindenism,
IMHO. Linden didn't invent them and I believe that the CAPS
mechanism as such should remain in the normal namespace.
The idea is generic; our implementation is not; it's full of
I would like support for https in core, but I'm also failing to see the
advantage of this framework. Wifi, for example, is entirely coded
off-core.
https://github.com/diva/diva-distribution/tree/master/addon-modules
The Wifi handlers can be plugged in directly into a Robust server or
plugged
Spring cleaning! Unless someone speaks up, these seemingly stale
components will be removed:
- Client.MXP
- Client.VWoHTTP
Diva / Crista
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This seems to have been a very recent change, and not by me. I'll take a
look.
On 4/20/2011 3:18 AM, Ai Austin wrote:
There has been a few changes in recent 0.7.1 dev master releases for
the way in which a hypergrid linked region is labelled and accessible
when seen on a map or in map search.
Additionally to what Teravus says: not just LSL scripts (which seems to
be the issue here), but some 3rd party tools for exporting content from
SL seem to be using ',' for floating point numbers. This does not work
in OpenSim. So please be careful with how you export SL content.
On 2/14/2011
Technically, we are practically there:
http://opensimulator.org/wiki/0.7.1_Planning
Melanie wanted to engage in a serious reengineering of Land before 0.7.1
is tagged. Even though object counts are broken at the moment, and they
can only be truly fixed by that reengineering, I'm not sure it
On 12/12/2010 2:26 AM, Ai Austin wrote:
The interface numbers I was referring to was something in a commit a
while ago which meant HG1.5 grids that previously could interoperate
stopped being able to do so. kidd peko of The Hypergates started
referring to HG1.5 i6 and the newer HG1.5 i7 grids
in figuring out how to use them for OpenSim-based
worlds. But, as expected of new territories, it's a bumpy road. The
OSGrid admins haven't had time to revise their settings for the HG proxy
yet, which is clearly at fault in the failures.
On 12/12/2010 8:13 AM, Diva Canto wrote:
On 12/12/2010 2:26
Yes, I understand the need for versioning, I just want to make sure that
we're all on the same page :)
There are some important things that affect how compatibility is
handled, both in time and diversity, and things can still go in
different directions. Something that seems as simple as
First, let me just state upfront that I have no idea what interface
numbers mean. I haven't used them, and since there have been no
releases, I'm not sure what these numbers mean. Is this the grid-wide
interface number? If so, HG compatibility is correlated with it, but but
HG involves a lot
So far, all textures in OpenSim are stored and served as jp2. However,
some viewers can't use jp2. Example: Unity3d, for the time being. I
would like to improve the GetTexture cap service by adding the ability
for it to make conversions on the fly depending on extra data provided
by the
, on
the server side.
On 12/8/2010 9:04 AM, Melanie wrote:
The conversion to jp2 is done by the linden viewer. The asset server
could store any format, it's just a byte stream to us.
Melanie
Toni Alatalo wrote:
On Dec 8, 2010, at 5:36 PM, Diva Canto wrote:
So far, all textures in OpenSim are stored
On 12/8/2010 8:24 AM, Mike Chase wrote:
On 12/08/2010 10:36 AM, Diva Canto wrote:
So far, all textures in OpenSim are stored and served as jp2.
However, some viewers can't use jp2. Example: Unity3d, for the time
being. I would like to improve the GetTexture cap service by adding
the ability
, Diva Canto d...@metaverseink.com
mailto:d...@metaverseink.com wrote:
Then have your client do that. This doesn't affect the ability for
clients to do that in any way: simply omit the extra information.
Other clients benefit from the server doing the conversion, and
the result
On 12/7/2010 8:08 AM, Ai Austin wrote:
From: Diva Canto mailto:d...@metaverseink.comd...@metaverseink.com
Bugs == mantis == thanks!
Hi Diva... I am back after a long trip away and catching up with
progress on 0.7.1 Dev master Branch. Unless you advise against it
just now I would
Thanks!
:-)
On 11/30/2010 1:07 PM, Jason Shipley wrote:
I just wanted to offer a big thank you to Diva and her work on the
authorization of inter-grid assets and object serialization. I know
there's more to be done, but it's a great leap forward! Now, evangelists
like myself have some
. There
are no configs there, the value comes as an argument to the console command.
On Mon, Nov 29, 2010 at 10:20 AM, Diva Canto d...@metaverseink.com
mailto:d...@metaverseink.com wrote:
WARNING: DO NOT USE DEVELOPER'S CODE IN ANYTHING OTHER THAN
DEVELOPMENT AND TESTING.
* For those
On 11/30/2010 7:43 AM, Diva Canto wrote:
The -profile option in save archives is available to all, though.
There are no configs there, the value comes as an argument to the
console command.
BTW, this touches on an important point of the design of this feature
which is not entirely working
WARNING: DO NOT USE DEVELOPER'S CODE IN ANYTHING OTHER THAN DEVELOPMENT
AND TESTING.
* For those of you following the master branch:
In order to preserve creator information on HG asset transfers, I just
committed some changes that affect the HG configs quite substantially.
Please make sure
, Diva Canto wrote:
WARNING: DO NOT USE DEVELOPER'S CODE IN ANYTHING OTHER THAN
DEVELOPMENT AND TESTING.
Also as part of the recent commits, there is now an additional option
in save oars and iars. As explained before, it goes like this:
$ save -profile=http://mygrid.com/user ...
This adds full
You do it with Region modules, which are user-level plugins. Here is the
pointer. but I have a feeling the code itself is outdated and won't work
with the latest versions of OpenSim (does anyone have an updated version?)
http://opensimulator.org/wiki/Region_Modules
The example doesn't show,
Hi all,
I finally have the preservation of creator information working across
the board, except for IARs, which I'm still working on. By preservation
of creator information I mean the ability for preserving the origin
grid along with the user ID and name, both on archiving and on HG
I've ran into this issue before with some students who were using Macs
(not all). It seems to be a bug in mono for certain Mac versions. It
affects OpenSim core. I can try to alleviate the issue in a future
release. Please file a bug report.
On 11/8/2010 10:01 PM, Daniel Smith wrote:
On 11/9/2010 8:37 AM, Daniel Smith wrote:
On Tue, Nov 9, 2010 at 6:42 AM, Diva Canto d...@metaverseink.com
mailto:d...@metaverseink.com wrote:
I've ran into this issue before with some students who were using
Macs (not all). It seems to be a bug in mono for certain Mac
versions
Maybe I'm missing something, but what you're describing is how the
Hypergrid works, redirect and all. It's not an http redirect, because
the viewer doesn't do that protocol, but it's TeleportFinish, which is
the Linden equivalent of an http redirect.
If you use the link-region console command
-to-grid instead of tp-to-sim), actually makes sense if you
want people visit a bunch of regions with one entrance
2010/10/25 Diva Canto d...@metaverseink.com
mailto:d...@metaverseink.com
Maybe I'm missing something, but what you're describing is how the
Hypergrid works, redirect and all
to your webpage does on someone else's page.
It seems to me that all he needs to do is contact the foreign grid
operator and see if they'd be willing to link to a sim in his grid.
-ste
On 10/25/10 12:38 PM, Diva Canto wrote:
That's how the HG works. HG 1.5 is on a grid-basis. The entrance
hypergrid libre, unificado sin fronteras, donde todos los grids se
unen en uno solo, suena como una buena idea
El 25/10/10 14:50, Diva Canto escribió:
If that's all, then ... ok. I thought I heard wishes of a technical
nature, and that, perhaps, he doesn't understand how link-region
works
Hi all,
It is with great pleasure that we announce version 0.7 of OpenSim!
Before installing/upgrading, make sure to read the release notes here:
http://opensimulator.org/wiki/0.7_Release
Additional help can be found in the IRC channel opensim-users and in the
users mailing list.
The binary
Hi everyone,
After a few weeks of intense issue reporting on the release candidates
(thanks to those who engaged with this process!) it looks like we're
ready to tag 0.7. There are a couple of pending script-related issues
that don't seem reproducible, and a report of some migration problems
Justin,
So that you know, we can't produce the binary distributions in Linux
machines:
http://opensimulator.org/mantis/view.php?id=4858
The mono run-time is volatile enough; add to that the mono compiler of
some random mono version, and we have a recipe for disaster.
I've been bitten by this
This started as a message to this thread, but it became too big, so I
made it a blog post instead:
http://www.metaverseink.com/blog/?p=35
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Don't reuse past .inis. Start with the ones in .example. This is
particularly important for StandaloneCommon.ini.
On 7/9/2010 4:36 PM, LS Tinker wrote:
Running on a MacBook Pro (OSX 10.6.4); MySQL version 5.1.48; mono
version is 2.6.4.3 (upgraded from 2.4.3 which exhibited the same problem).
My 2cents:
The most important thing here is to make sure there is a mechanism in
place for alternative formats. Personally, I have no preference for any
format; the best format depends on the context of the application. Since
we are doing a framework, we must assume that these applications
I had compiled it for .Net 4.0. I now compiled it for 3.5.
Just to be clear: very few people here should be using
Robust.32BitLaunch. For the vast majority of uses, the 32 bit version of
this executable is not needed at all; 64 bits will run just fine. The
only reason why I did this launcher
If it says 0.7.1(dev) you have the master head code, not rc2. RC2 is in
0.7-post-fixes branch, or you can download it from
http://dist.opensimulator.org/
On 7/1/2010 4:43 PM, Jor3l Boa wrote:
Just to add some info, it says OpenSim 0.7.1 (is that ok? did a pull
from git and compiled)
Running
Hi everyone,
0.7-rc2 is now available in source and binary forms. You can get it from
here:
http://dist.opensimulator.org/
Release notes and upgrade instructions are found here:
http://opensimulator.org/wiki/0.7_Release
We're aiming for a nicely stable 0.7 release, but some bugs are known to
The issue here is not BSD+GPL licenses in general, although that's also
an issue to worry about; the issue we most vocally warn people about is
very specific to OpenSim and Second Life. OpenSim has been made legally
possible due to the generosity of Linden Lab's publishing their
protocols by
and how I
conform to licenses involved is my business.
Mike
*From:* opensim-dev-boun...@lists.berlios.de
[mailto:opensim-dev-boun...@lists.berlios.de] *On Behalf Of *Diva Canto
*Sent:* Wednesday, June 30, 2010 8:03 AM
*To:* opensim-dev@lists.berlios.de
*Subject:* Re: [Opensim-dev] GPL / BSD
Devs,
I'm getting ready to produce 0.7rc2. Nebadon mentioned one last minute
buglet in OARs that probably needs fixing, so I'll wait for that. But
here's what's coming:
I changed the MySql driver in 0.7-post-fixes back to the old one and
removed the Old Guids from the connection strings in
I can't repro this. Please file a mantis with steps to reproduction,
with all details -- db, etc.
On 6/29/2010 10:09 AM, Ai Austin wrote:
Since I changed to 0.7 RC2 I am finding I get a crash ever time I try
to delete an object that I placed in the region as a test... the two
lines before
The WebStats module stores the stats in a SQLite file. That was not
configurable and it still isn't.
On 6/22/2010 2:40 AM, Ai Austin wrote:
I note that a file LocalUserStatistics.db has been created in my bin
directory when running 0.7. yet I am running MySQL and not SQLite. Is
this expected
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