I'm going to do this work on a branch called caps. This is mostly
refactoring, not new development; it can go through a few iterations
until we're all happy with the result.
On 4/29/2011 3:01 PM, Diva Canto wrote:
On 4/29/2011 2:37 PM, Melanie wrote:
Hi,
Caps as such are a a generic
Actually, there's one piece of new design/development that needs to be
done carefully. When capability services are served from servers other
than the simulator, we need a mechanism for the simulators to create the
paths dynamically in those servers and then revocate those paths. This
needs to
Well, for simple things like textures, that isnt relevant. We serve
any texture to any logged in client anyway. For other things of
course you're right. The texture case does give us a starting point
to develop the schema, then add security later.
Melanie
On 30/04/2011 17:28, Diva Canto wrote:
Is eventqueue the same as a capability? Perhaps it's a special case and
might deserve special naming, but still under
OpenSim.Region.ClientStackLinden somewhere.
Also I'd be in favor of a generic capability object or base class or some
such that other client stacks and services could make use
Hi, please let me know what is the best way for update for standalon with
opensim 071 rc1
Tnks
_
Hi folks. OpenSimulator 0.7.1-rc2, the second release candidate for 0.7.1,
is now available from
http://opensimulator.org/wiki/Download
The
On 4/30/2011 10:43 AM, Dahlia Trimble wrote:
Is eventqueue the same as a capability? Perhaps it's a special case
and might deserve special naming, but still under
OpenSim.Region.ClientStackLinden somewhere.
The EventQueue is one communication channel between the LL viewers and
the