Putting in now.
Funny thing is I *like* seeing my hair and glasses when I am in Mouselook.
it makes me feel like I am really looking out of my avatars eyes.
Maybe it needs to be an option 8-)
On Fri, Oct 8, 2010 at 10:31 PM, Philippe (Merov) Bossut
me...@lindenlab.com wrote:
return (type !=
I don't normally gripe about stuff like this, but somehow this one
triggered my twitches from 20 years of supporting PhD programmers.
Brilliant guys, but sometimes it's SO hard to figure out what they're
trying to do.
This is a case where the trinary ?: operator is much more readable
and
I tend to agree with Argent on this, it should have a comment if there
is a hack in place to make it all function.
I ran it through hg blame and it claims that revision 11977 was when a
big block in pipeline.cpp changed
11977: BOOL LLPipeline::hasRenderType(const U32 type) const
11977: {
11977:
On 10/09/2010 08:59 PM, Zabb65 wrote:
I ran it through hg blame and it claims that revision 11977 was when a
big block in pipeline.cpp changed
[...]
http://hg.secondlife.com/viewer-development/changeset/c09f9bcd9d20
however does not show this, and I suspect that it is heavily truncated
on
Would it be better to just store FALSE in mRenderTypeEnabled[0]?
On Sat, Oct 9, 2010 at 12:19 PM, Argent secret.arg...@gmail.com wrote:
I don't normally gripe about stuff like this, but somehow this one
triggered my twitches from 20 years of supporting PhD programmers.
Brilliant guys, but
On 10/9/2010 10:07, Ponzu wrote:
Photo attached, from behind my eyes 8-)
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Well, that depends. That element might be used for something else,
elsewhere.
If the _intended_ behaviour of the function (and of the array/container)
is documented, then it's relatively easy to make decisions about how
best to implement that, clearly, concisely and efficiently - or at least