The essential bug is that the elements *are* completely covered when
this occurs, but when the mouse-position is matched to an on-screen
element, it ends up matching the wrong thing in the stack. Sometimes.
Under conditions which seem obscure and difficult to reproduce.
And it may match pointing
It seems my answer has not arrived. I send a new link to show what
happens when I try to take pictures. The version of the viewer is 3.2.2
(244666) Nov 8 2011 17:17:35 :
http://youtu.be/93JYlOwYjY0
the Jira is here :
https://jira.secondlife.com/browse/VWR-27652
Cinder Roxley
-dev] Camera UI in Second Life beta viewer is broken
It seems my answer has not arrived. I send a new link to show what happens
when I try to take pictures. The version of the viewer is 3.2.2 (244666)
Nov 8 2011 17:17:35 :
http://youtu.be/93JYlOwYjY0
the Jira is here :
https
I did the refresh. The problem is not there. The problem is that when I
click on a button (Save, Cancel, or another) the viewer react like if I
was clicking behind it. For example, if the background of the picture
window is the ground, clicking on a button is going to make move my
avatar
It doesn't change the problem. In fact, the ground was just taken as
example. The result is the same if I take a picture with the sky as
background. The only reactive part of the window is the black left side.
WolfPup Lowenhar
20 novembre 2011
04:36
Ok from what you have
Hello,
I've opened a Jira about the camera in Second Life beta viewer since it
is impossible to take pictures with it. I don't know if this jira has
already been submitted, but there is something to do about that :
https://jira.secondlife.com/browse/VWR-27652