Re: [osg-users] performance issues with RTT

2008-09-07 Thread Steffen Kim
Good morning, I'm just rendering to texture, no images or pixel reading involved. Regards, Steffen Schon gehört? Bei WEB.DE gibt' s viele kostenlose Spiele:

Re: [osg-users] z-up camera position osgthirdpersonview

2008-09-07 Thread Robert Osfield
Hi Fabian, Eye coordinates in OpenGL and OSG are Y up, X to the right, Z out from the screen. Eye coordinates are in the screens frame of reference. Model coordinates in the OSG can be anything you want them to be, but... the OSG plugins and camera manipulators default to a *model* coordinate

[osg-users] Moving on a surface

2008-09-07 Thread T.R.Shashwath
Hello everyone, I've just been trying out OSG, and I have some questions I've not been able to answer by reading the docs. I've got one object (loaded from a .3ds file), and I want to position an object on it, to move on the surface (call it the bot). The way I thought of doing it is to use a

[osg-users] how to draw an axis like 3dsmax's ?

2008-09-07 Thread forest37
hi all, Now I want to draw axes like 3dsmax's. I load the node axes.osg. I use setReferenceFrame(osg::Transform::ABSOLUTE_RF) ,which make the axes could not be rotated, transformed or scaled.But I want the axes only can be rotated ,can not be transformed or scaled. what should I

[osg-users] 3rdParty Plugins Visual Studio 2008

2008-09-07 Thread Luc Heischbourg
Hi all, I have compile osg2.6.0 with Mike's 3rdParty Plugins ( https://osgtoy.svn.sourceforge.net/svnroot/osgtoy/3rdParty/branches/3rdParty_win32binaries_vs80sp1/). But I get the warning: Could not find plugin to read objects form file, when I try to load an Jpeg or Png image. Is someone

Re: [osg-users] Texture not clear in far view

2008-09-07 Thread Jean-Sébastien Guay
Hello Fangqin, As you can see, in the first picture, the texture of building is not clear. It is not quite far. The texture performance is not acceptable. But when you get a little closer, it becomes better (the second picture). Is this because of not setting mip-map? No, you are using mip

Re: [osg-users] 3rdParty Plugins Visual Studio 2008

2008-09-07 Thread Jean-Sébastien Guay
Hello Luc, Is someone successfully running osg2.6.0 with these 3rdParty Plugins and Visual Studio 2008? This has come up already in the past. Visual Studio 2008 is VS9.0, and Visual Studio 2005 is VS8.0. So the 3rdparty binaries in that repo are for VS8.0sp1 (= VS 2005 sp1), not VS9.0 (= VS

[osg-users] troubles with osgTerrain::NoDataValue

2008-09-07 Thread Korolyov Ilia
Hello For Earth 3D model building we using osgTerrain::TerrainTile with osgTerrain::HeightFieldLayer and osgTerrain::NoDataValue operator. When we show scene immediately - it looks ok. When we saving 3D model into *.osg file, osgTerrain::NoDataValue is not saved. So, when we load file back, data

Re: [osg-users] Exporting from Maya

2008-09-07 Thread Jon Newell
Hi Todd, I mostly use FLT for this, painful though it is, I am not sure why your textures are missing though? I tend to use Maya Bonus Tools organise files prior to export just to keep everything together. You will need to remember to freeze transforms on all objects including group nodes, and

Re: [osg-users] Exporting from Maya

2008-09-07 Thread Gordon Tomlinson
Not quite a bollocking yet Jon ;) But if you want to make it easier to get Maya models into Osg perhaps you could write a direct Maya file reader for OSG and if you're feeling really generous or adventurous you could also add write capabilities for the Maya file handler :) On a general note, I

Re: [osg-users] Exporting from Maya

2008-09-07 Thread Jon Newell
Hi Gordon, A fair call and admittedly one I was expecting given my blaspheming ;) as a lowly content creator I will just quietly crawl back into my hole and dream of flawless interlinking toolchains.that's a gaming background for you :) Seriously though when we get out from under the

Re: [osg-users] Movie texture on poly

2008-09-07 Thread Patrick Webb
Robert, Sorry for not including some important information. Yes to having compiled OSG with qt. The system I'm working on is running Fedora Core 7, and the latest version of xine is installed. I can live without MPEG4, since the animated textures I want to use can be done up as GIF

[-]Auto Cad 2009 Demo Videos Part -2 Dont Miss it

2008-09-07 Thread Nivetha Baby
- AutoCAD 2009 Subscription Bonus Pack 1 A closer look at the Measure toolshttp://designshelper.blogspot.com/2008/09/autocad-2009-subscription-bonus-pack-1.html - AutoCAD vs AutoCAD LT videohttp://designshelper.blogspot.com/2008/09/autocad-vs-autocad-lt-video.html - AutoCAD 2009