Re: [osg-users] [osgPPU] Problems with resizing

2010-02-08 Thread Mick Keller
Hi Art! art wrote: I think we have to investigate the main osg code, since it seems that dynamic resizing of FBOs and its attached textures isn't well supported, but I am not sure. I'm not sure if this addresses your problem exactly (I'm not very familiar with osgPPU): If I need to

[osg-users] Matrix Transformation using .txt files

2010-02-08 Thread James Bradbury
Hi, I am currently doing a project in OSG that requires me to perform Matrix Transformations based on real captured data, the data will be in a .txt file, but I will be able to do any necessary pre-processing. has anybody had any experience or can offer any advice into loading values into a

Re: [osg-users] Matrix Transformation using .txt files

2010-02-08 Thread J.P. Delport
Hi, James Bradbury wrote: Hi, I am currently doing a project in OSG that requires me to perform Matrix Transformations based on real captured data, the data will be in a .txt file, but I will be able to do any necessary pre-processing. has anybody had any experience or can offer any advice

[osg-users] Collada 1.5 or 1.4.1 ?

2010-02-08 Thread Adrian Egli OpenSceneGraph (3D)
Hello all, What version of collada is supported in the osg svn core? /adrian -- Adrian Egli ___ osg-users mailing list osg-users@lists.openscenegraph.org

Re: [osg-users] [osgPPU] osgPPU cube map sample

2010-02-08 Thread Sebastien Nerig
Hi again art It seems that you maybe have a bug in the cube sample when I launch the app, the yellow color (cube nb 5) is never displayed on the central sphere. can you confirm ? Another question I did have a look at your code and I do not understant what is the cube texture unit for ? Does it

Re: [osg-users] Collada 1.5 or 1.4.1 ?

2010-02-08 Thread Gordon Tomlinson
I think the readme.txt is still valid Dom 2.2 Collada version 1.4.1 __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com http://www.vis-sim.com/

Re: [osg-users] [3rdparty] JavaOsg

2010-02-08 Thread Allen Saucier
Hi, would you please tell me where you found javaOsg? I can not find it and I am trying to work with OSG with a Java GUI interface get OSG to draw to a Java window. ... Thank you very much!! :) Cheers, Allen -- Read this topic online here:

Re: [osg-users] [3rdparty] JavaOsg

2010-02-08 Thread Allen Saucier
Hi, would you please tell me where you found javaOsg? I can not find it and I am trying to work with OSG with a Java GUI interface get OSG to draw to a Java window. ... Thank you very much!! :) Cheers, Allen -- Read this topic online here:

Re: [osg-users] OSG Viewer and JOGL

2010-02-08 Thread Allen Saucier
Hi Rafa. I just found this article in the OSG Forums and am very interested in osgvp. Is there a tutorial on osgvp? And if so, would you tell me where? I've downloaded the snapshot for all platforms and am compiling the projet with maven. I just need a good tutorial as to how to use this

[osg-users] Make money with OSG

2010-02-08 Thread Carlos Sanches
Hi all ! In my job we are using OSG in a project. When we finish it we can sell the software that we developed ? ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] OSG Virtual Planets, the core of gvSIG3D.

2010-02-08 Thread Allen Saucier
Hi, Rafa. Would you please tell me how to compile this on Ubuntu Linux 9.0.4? the g++ compiler is g++ 4.3.3 and I keep getting errors with maven complaining about not finding g++ 3.3 ... Thank you! Cheers, Allen -- Read this topic online here:

Re: [osg-users] Make money with OSG

2010-02-08 Thread Robert Osfield
HI Carlos, On Mon, Feb 8, 2010 at 5:09 PM, Carlos Sanches ces...@gmail.com wrote: In my job we are using OSG in a project. When we finish it we can sell the software that we developed ? Yes, this is exactly what the majority of OSG users do ;-) Robert.

Re: [osg-users] dynamic_cast of referenced objects

2010-02-08 Thread Kevin Wilder
Hi, Thank you both for all of your help! Cheers, Kevin -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=23805#23805 ___ osg-users mailing list osg-users@lists.openscenegraph.org

Re: [osg-users] Make money with OSG

2010-02-08 Thread Carlos Sanches
We did a weather forecast software for TV broadcast . The best 3D weather forescast software in the world with 3d rain and clouds with easy interface that anyone can create a new sequence based in a Qt interface :D On Mon, Feb 8, 2010 at 3:21 PM, Robert Osfield robert.osfi...@gmail.comwrote:

Re: [osg-users] OSG Virtual Planets, the core of gvSIG3D.

2010-02-08 Thread Rafa Gaitan
Hi Allen, mmh I think we internally have a check (inside cmake configuratio) about ATI cards. Some time ago we had lots of problems mixing Java and OSG with ATI drivers on linux so we added that check to compile against g++-3.3. I think that could be removed. If you don't mind, could you check

Re: [osg-users] Make money with OSG

2010-02-08 Thread Trajce Nikolov
congrats any url to see your work? -Nick On Mon, Feb 8, 2010 at 7:48 PM, Carlos Sanches ces...@gmail.com wrote: We did a weather forecast software for TV broadcast . The best 3D weather forescast software in the world with 3d rain and clouds with easy interface that anyone can create

Re: [osg-users] [ANN] OSG Virtual Planets, the core of gvSIG3D.

2010-02-08 Thread Allen Saucier
Hi Rafa, thank you for the help. I really appreciate this. I've replaced my file and I am going to use the command line command below: mvn install -Dmaven.test.skip=true -DuseBuildMan I'll let you know how it goes... :) Best regards, Allen -- Read this topic online here:

Re: [osg-users] [ANN] OSG Virtual Planets, the core of gvSIG3D.

2010-02-08 Thread Allen Saucier
Hello Rafa, we may need to move this discussion to another thread and if you would like to that would be fine with me. Here is my output: I have attached it in a separate file. I still have an error but I do not understand what the error is. Best regards, Allen -- Read this

Re: [osg-users] [ANN] OSG Virtual Planets, the core of gvSIG3D.

2010-02-08 Thread Allen Saucier
Hello Rafa, And here is my output w/ the original CMakeLists.txt with the following command line: mvn install -Dmaven.test.skip=true -DcompileTarget=ati -DuseBuildMan Best regards, Allen -- Read this topic online here:

Re: [osg-users] Questions about physic engines.

2010-02-08 Thread Ricardo Ruiz
Thanks. Just one question, OSG renders at the maximun amount of FPS it can, but ODE requires a fixed time step. How do you solve this problem? Thanks a lot. -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=23813#23813

Re: [osg-users] dynamic_cast of referenced objects

2010-02-08 Thread Trond Vidar Stensby
HomerSimpson wrote: My project is throwing an occasional unhandled win32 exception error and I've been trying to figure out why. One thing you should check is if you have any raw C++ pointers pointing to objects that are also pointed to by ref_ptr's. Accessing the object through the raw

Re: [osg-users] Questions about physic engines.

2010-02-08 Thread Cedric Pinson
Hi, I know Paul did some work to use bullet physic engine with osg. A search of osgBullet should point to his work. Cheers, Cedric -- Provide OpenGL services around OpenSceneGraph and more +33 659 598 614 Cedric Pinson mailto:cedric.pin...@plopbyte.net http://www.plopbyte.net On Mon,

[osg-users] My OSG project

2010-02-08 Thread Carlos Sanches
We don´t have a web site yet but somebody put some videos in youtube. http://www.youtube.com/watch?v=hpa1J2Gg2bofeature=related The virtual set is an other software . The OSG was used in all the map graphics ___ osg-users mailing list

Re: [osg-users] Questions about physic engines.

2010-02-08 Thread Paul Martz
Ricardo Ruiz wrote: Thanks. Just one question, OSG renders at the maximun amount of FPS it can, but ODE requires a fixed time step. How do you solve this problem? Thanks a lot. Is there a reason you're not synced to vertical swap? If you were to enable that, then OSG would render at the

Re: [osg-users] My OSG project

2010-02-08 Thread Trajce Nikolov
looks cool ! -Nick On Mon, Feb 8, 2010 at 10:30 PM, Carlos Sanches ces...@gmail.com wrote: We don´t have a web site yet but somebody put some videos in youtube. http://www.youtube.com/watch?v=hpa1J2Gg2bofeature=related The virtual set is an other software . The OSG was used in all the map

Re: [osg-users] My OSG project

2010-02-08 Thread Carlos Sanches
Thanks :D This link you can see the 3D rain. http://www.youtube.com/watch?v=WGnjboNqpjM ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] My OSG project

2010-02-08 Thread Maxim Gammer
cool ! 2010/2/9 Carlos Sanches ces...@gmail.com Thanks :D This link you can see the 3D rain. http://www.youtube.com/watch?v=WGnjboNqpjM ___ osg-users mailing list osg-users@lists.openscenegraph.org

Re: [osg-users] My OSG project

2010-02-08 Thread Trajce Nikolov
have a look at this one http://www.baronservices.com/ http://www.baronservices.com/I used to work on it for a while -Nick On Mon, Feb 8, 2010 at 10:55 PM, Carlos Sanches ces...@gmail.com wrote: Thanks :D This link you can see the 3D rain. http://www.youtube.com/watch?v=WGnjboNqpjM

Re: [osg-users] Displaying elevation values while navigatingterrain elevation files

2010-02-08 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
Phanindra, Look at the osghud example. It will show you how to set up a 2D camera with a view that you can use as an overlay on top of your 3D scene. You can use osgText to print out the values on screen... -Shayne -Original Message- From: osg-users-boun...@lists.openscenegraph.org

Re: [osg-users] My OSG project

2010-02-08 Thread Tomlinson, Gordon
cool -Original Message- From: osg-users-boun...@lists.openscenegraph.org on behalf of Carlos Sanches Sent: Mon 2/8/2010 3:30 PM To: OpenSceneGraph Users Subject: [osg-users] My OSG project We don´t have a web site yet but somebody put some videos in youtube.

Re: [osg-users] My OSG project

2010-02-08 Thread Carlos Sanches
really cool !! One of the my problems is where to find the relief data . the texture and elevation data . Where did you get it ?? ...and How did you do the realief in a globe ? ___ osg-users mailing list osg-users@lists.openscenegraph.org

Re: [osg-users] My OSG project

2010-02-08 Thread Trajce Nikolov
signed NDA. can not disclose ... search thru the archives -Nick On Mon, Feb 8, 2010 at 11:47 PM, Carlos Sanches ces...@gmail.com wrote: really cool !! One of the my problems is where to find the relief data . the texture and elevation data . Where did you get it ?? ...and How did you do

Re: [osg-users] Example of geographical position

2010-02-08 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
Tony, In answer to your question, you want to do the former. Assuming you have a geocentric database, you must convert your lat,lon,elev to a geocentric X,Y,Z (i.e. origin is the center of the earth) and then use these coordinates to set the position accordingly... Osg::Matrix position;

Re: [osg-users] node names not preserved going from flt to ive/osg

2010-02-08 Thread Tony Horrobin
We have had the same problem, but found that inserting a comment into the OpenFlight nodes you wish to preserve does the trick. A comment becomes the description of the node and the RemoveRedundantNodesVisitor checks for an empty description before allowing a removal. Cheers, -Tony

Re: [osg-users] [osgPPU] Problems with resizing

2010-02-08 Thread Christian Richardt
Hey Mick, That looks useful thanks a lot! To be honest, I was a bit surprised that textures could be resized by simply calling setTextureSize(…). I was wondering why one doesn’t have to reallocate them with the new size. Anyway, thanks :) Christian. On Mon, Feb 8, 2010 at 8:48 AM, Mick Keller

[osg-users] Is OSG the right choice for this type application?

2010-02-08 Thread Ehsan Azar
Hi, I want to design a software that draws 2D (X vs Y) and maybe 3D (X,Y vs Z) plots in realtime from incoming data over network. The graphs should be superimposed on a realtime video also streamed over network in realtime. I am planning to use QT along with some open libraries to capture live

Re: [osg-users] [ANN] OSG Virtual Planets, the core of gvSIG3D.

2010-02-08 Thread Rafa Gaitan
Hi Allen, I think drivers issues, will not be a problem by now, those problems were a couple of years ago, so I think ATI drivers will be better now! :), so do not use -DcompileTarget=ati, I think is a deprecated option now, we need to upgrade our documentation! :). About the problem of