Re: [osg-users] [vpb] binaries of osgDem

2010-04-05 Thread issam boughanmi
hi i have solved the first cmake problem by downloading osg 2.8.2, building osgversion and putting it's directory in the path now i have a second linking problem when building vpb.dll 1 Creating library C:\delta3d\vpb09.10\Build\lib\Release\vpb.lib and object

Re: [osg-users] Camera Behavior

2010-04-05 Thread Alberto Luaces
John Galt writes: Hi, I have setup my view as view-getCamera()-setViewMatrixAsLookAt(eye, center, up); eye, center and up are osg::Vec3 elements. I have my eye and up as constant. When I change my center vector, the Camera's position is changing! Can anyone explain why? Shouldn't the

Re: [osg-users] disappearing line

2010-04-05 Thread Stephan Huber
Hi David, Am 05.04.10 05:22, schrieb David Cofer: Also, I know the line is still there because if I zoom out a little or rotate a bit then I can see it again. Do you call dirtyBound on your drawable after updating the endpoints of your line? This is a common pitfall for me, when doing

Re: [osg-users] osgAnimation : 02AE6A28 RigTransformSoftware::UniqBoneSetVertexSet no bones found

2010-04-05 Thread Cedric Pinson
Hi Peter, You seem to use an old format of osgAnimation, the trunk of osg has moved a lot regarding osgAnimation. Could you have a try with the trunk of osg ? Cheers, Cedric -- Provide OpenGL services around OpenSceneGraph and more +33 659 598 614 Cedric Pinson mailto:cedric.pin...@plopbyte.net

Re: [osg-users] 2.8.3 press release

2010-04-05 Thread Christian Buchner
There's a typo oagAnimation instead of osgAnimation. Christian ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] 2.8.3 press release

2010-04-05 Thread Paul Palumbo
Can somebody provide me with a .zip version of 2.8.3. I don't have access to SVN (through my firewall) and I believe it will fix one of my problems. Thanks, Paul P. -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=26444#26444

Re: [osg-users] [vpb] binaries of osgDem

2010-04-05 Thread Torben Dannhauer
Hi, hmm don't know the solutiuon... but instead of building vpb without full osg, why don't you download an compile osg full? it works out of a box, just downloading, and compiling, and the everything should work! Thank you! Cheers, Torben -- Read this topic online here:

[osg-users] osgAnimation : 02AE6A28 RigTransformSoftware::UniqBoneSetVertexSet no bones found

2010-04-05 Thread Peter Wrobrl
Hi, but how can this be a version issue ? I have created both the osg files with OpenSceneGraph 2.9.6. Figured out something, those Unique_Ids get written only if ref_ptr is used instead of normal pointers ( for e.g. BasicAnimationManager ), can this be this true ? I will try your trunk.

Re: [osg-users] Camera Behavior

2010-04-05 Thread John Galt
Alberto Luaces wrote: John Galt writes: Hi, I have setup my view as view-getCamera()-setViewMatrixAsLookAt(eye, center, up); eye, center and up are osg::Vec3 elements. I have my eye and up as constant. When I change my center vector, the Camera's position is

Re: [osg-users] osgAnimation : 02AE6A28 RigTransformSoftware::UniqBoneSetVertexSet no bones found

2010-04-05 Thread Cedric Pinson
Hi Peter, I am not saying the version will resolve your problem, i just have a quick look to your file and the fileformat looks old. So in order i can help could you provide your file with the last svn version ? Then i will be able to dig it Cheers, Cedric -- Provide OpenGL services around

[osg-users] Support vendor specific 3D APIs - any interest here?

2010-04-05 Thread Christian Buchner
Hi, So quad buffered stereo only works with professional graphics cards, and I have used that feature with success at my work place. At home I do not have access to such devices. But I do have a 120 Hz capable monitor and those nVidia 3D Vision shutter glasses, which unfortunately only support

Re: [osg-users] [vpb] binaries of osgDem

2010-04-05 Thread issam boughanmi
ok i will do that i think that is an osg version problem vpb 0.910 require osg 2.8.0 and i am using 2.8.2 i will try the other version tonight see u later -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=26450#26450

Re: [osg-users] [vpb] binaries of osgDem

2010-04-05 Thread Jean-Sébastien Guay
Hi Issam, i think that is an osg version problem vpb 0.910 require osg 2.8.0 and i am using 2.8.2 VPB 0.9.1 requires OSG 2.8.0 or higher. 2.8.2 is compatible with 2.8.0 so VPB 0.9.1 should compile fine with it. The linker errors really look like the linker paths are not set up right in

Re: [osg-users] 2.8.3 press release

2010-04-05 Thread Jean-Sébastien Guay
Hi Paul, Please review and comment, thanks. Looks great to me. Only thing I'd add, in the sentence: The global community is constantly improving OSG by contributing enhancements, bug fixes, testing, and using it daily in numerous commercial and academic application software projects. I

Re: [osg-users] disappearing line

2010-04-05 Thread David Cofer
Awesome! It looks like making the call to dirtybound fixed it. I tested it pretty hard and never had the problem come up again. Thanks. I did not know I needed to make that call. -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=26453#26453

[osg-users] serializer again: stream sizes an some questions

2010-04-05 Thread Torben Dannhauer
Hi, I'm working again on my serializer problem and I don't unterstand why my binary stream is as long as my ascii stream. binary should be smaller as ascii I suppose My Testcode code is: Code: // Writing object to stream std::stringstream myOstream; std::string

Re: [osg-users] Suggesting Forum Category and Wiki for osgAnimation

2010-04-05 Thread Cedric Pinson
Hi Peter, there is a small wiki about osgAnimation here http://www.openscenegraph.org/projects/osg/wiki/Community/NodeKits/osgAnimation there is not a lot of informations but i guess it can be extended by users. Cheers, Cedric -- Provide OpenGL services around OpenSceneGraph and more +33 659

Re: [osg-users] [vpb] binaries of osgDem

2010-04-05 Thread issam boughanmi
ok ok ... i will spend more time on this tonight anyway thanks a lot see u tomorrow -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=26456#26456 ___ osg-users mailing list

[osg-users] WriteImageFile black

2010-04-05 Thread Thomas PATTOU
Hi everybody, First, I want to state that I am aware there is already quite a few posts about this. I read most of them, trying to understand what is wrong with my application; now that this is said, I can also state that I did not find out the solution. Basically, I am trying to achieve the

Re: [osg-users] WriteImageFile black

2010-04-05 Thread Chris 'Xenon' Hanson
On 4/5/2010 9:02 AM, Thomas PATTOU wrote: which gives me the result I have now (a black jpg file). I think this sounds like an FAQ problem -- something about JPEG not supporting the pixel format you're trying to save. Try saving as a PNG -- it might be something to do with an alpha channel

Re: [osg-users] WriteImageFile black

2010-04-05 Thread Jean-Sébastien Guay
Hi Tomas, - I tried to use the ScreenCaptureHandler, but this doesn't allow me to achieve what I want (I want to record several frames during a given period) because of the fact that it only takes screenshots when you press a key. First of all, in the SVN version of the

Re: [osg-users] 2.8.3 press release

2010-04-05 Thread Paul Martz
Thanks for the suggestions and changes. The Wiki version is now up: http://www.openscenegraph.org/projects/osg/wiki/News/Press/OSG2.8.3 -- -Paul Martz Skew Matrix Software http://www.skew-matrix.com/ ___ osg-users mailing

Re: [osg-users] 2.8.3 press release

2010-04-05 Thread Jean-Sébastien Guay
Hi Paul, You changed the sentence I pointed out to: numerous commercial and open source academic application software projects I would have rather said: numerous commercial, open source and academic application software projects Sorry for nitpicking... J-S --

Re: [osg-users] Suggesting Forum Category and Wiki for osgAnimation

2010-04-05 Thread Peter Wrobrl
Hi, Uh, I did not know that this one can be extended by users. How can I add stuff there, and who gives me the permission to do this ? Thank you! Cheers, searching for the Pivot of my Soul, PP !!! -- Read this topic online here:

Re: [osg-users] 2.8.3 press release

2010-04-05 Thread Paul Martz
Jean-Sébastien Guay wrote: Hi Paul, You changed the sentence I pointed out to: numerous commercial and open source academic application software projects I would have rather said: numerous commercial, open source and academic application software projects Easily fixed, thanks. --

[osg-users] osgAnimation : 02AE6A28 RigTransformSoftware::UniqBoneSetVertexSet no bones found

2010-04-05 Thread Peter Wrobrl
Hi, The change in the bone class was on my feature request list for osgAnimation :-) as its quite confortable to get the inverseBindMatrix from Maya, especially if the Charecter is animated and not in bindPose. But in any case, the issue that I have is still there with your trunk. I created a

Re: [osg-users] WriteImageFile black

2010-04-05 Thread David Glenn
Hi, J-S! I was looking at how you modified that ScreenCaptureHandler. I was just wondering if anyone has tried to make a video capture handler yet? ... Thank you! Thinking out Loud, D Glenn D Glenn (a.k.a David Glenn) - Join the Navy and See the World ... from your

Re: [osg-users] Suggesting Forum Category and Wiki for osgAnimation

2010-04-05 Thread Roland Smeenk
ParticlePeter wrote: Uh, I did not know that this one can be extended by users. That's what a Wiki is for. How can I add stuff there, and who gives me the permission to do this ? See http://www.openscenegraph.org/projects/osg/wiki/About/WikiEditing for instructions. Roland

[osg-users] 2.8.3 released!

2010-04-05 Thread Paul Martz
Hi all -- The OSG v2.8.3 final release has just been tagged. Congratulations and many thanks to everyone in the community who pitched in and helped me get this out the door. The community effort really caught a lot of issues that I would never have caught on my own, so again, thanks! It's

Re: [osg-users] WriteImageFile black

2010-04-05 Thread Jean-Sébastien Guay
Hi David, I was looking at how you modified that ScreenCaptureHandler. I was just wondering if anyone has tried to make a video capture handler yet? At work we've done video output using ffmpeg and the ScreenCaptureHandler. We derived a ScreenCaptureHandler::CaptureOperation that passes

Re: [osg-users] 2.8.3 released!

2010-04-05 Thread Jean-Sébastien Guay
Hi Paul, all, Hi all -- The OSG v2.8.3 final release has just been tagged. Congrats to Paul and all who worked hard to get this release out the door. The list of improvements is impressive and I think it was high time to have another stable release. Thanks for your hard work! J-S --

Re: [osg-users] WriteImageFile black

2010-04-05 Thread David Glenn
Skylark wrote: Hi David, I was looking at how you modified that ScreenCaptureHandler. I was just wondering if anyone has tried to make a video capture handler yet? At work we've done video output using ffmpeg and the ScreenCaptureHandler. We derived a

Re: [osg-users] 2.8.3 released!

2010-04-05 Thread Tomlinson, Gordon
Nice work Paul and all ... Gordon Tomlinson Product Manager 3d Technology Project Wyvern Overwatch(r) An Operating Unit of Textron Systems -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Paul Martz

Re: [osg-users] Bizzare setViewMatrixAsLookAt behavior !!

2010-04-05 Thread John Galt
Hi, What is happening is that the eye instead of being fixed at say (X1,Y1,Z1) is revolving around that point in a small circle while pointing to the correct center! Thank you! Cheers, John -- Read this topic online here:

Re: [osg-users] Newbie questions...

2010-04-05 Thread Ulrich Hertlein
Hi, On 1/04/10 20:47 , Ku Krapox wrote: Callbacks My problem is : I can get back the nodes of a geode if it's a loaded model (like the tank), but I can't do the same for my own objects, such as simple osg::Sphere loaded in an osg::Geode. What I do is I set the Geode's name to earth and I