Hi
There are bounding box margin value in osgText::TextBase. I wonder if we should
use it to fix problem?
It does basically the same thing as Terry done, just without expanding bbox on
z coord.
01.07.2011, 23:45, Terry Welsh mogu...@gmail.com:
I think JS is talking about the problem I was
Hi,
I have a problem with the geometry to make morphing with osgAnimation:
MorphGeometry. I have a head with different facial expressions and I want to
apply the method of morphing.
The original geometry is as follows:
[Image: http://img35.imageshack.us/img35/8458/origha.jpg ]
And this one as
Ulrich Hertlein wrote:
Rather than setting the global locale, maybe we set the 'C' locale on the I/O
streams only:
ios_base::imbue(locale::classic())
Yes, I think it's more sensible, but will it affect also C-style functions?
There's main part of input using sscanf() there. Perhaps,
Hi,
Just a quick message to say that osgPango is great, it's so powerfull ! I
dream of seeing it in the core OSG with a plugin system. ;)
Cheers,
On Fri, Jul 1, 2011 at 7:22 PM, Jeremy Moles jer...@emperorlinux.comwrote:
I would also like to quickly top-post myself and say that I see A LOT of
Thanks for your replies guys.
In order to solve it I did the quick hack with the extra drawable (and setting
color/depth/stencil writes/tests off), so I won't have to recompile osg or
extend any class. Thanks again for your help.
Cheers,
George
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Hi
i'm having problem reading PNG files.. the program crash or print 'could
not find plugin to read objects from file directory/file.png '
i have the osgdb_png in the right directory,. and i have the libpng13.dll
in the right directory..
i need some pointers plz.
thanks in advance.
Abdo
If you set OSG_NOTIFY_LEVEL=DEBUG_FP in your environment, you can see each
directory that OSG searches when attempting to lead the plugin.
-Paul
On 7/4/2011 8:41 AM, abdelrahman.salah...@gmail.com wrote:
Hi
i'm having problem reading PNG files.. the program crash or print 'could not
find
Hi,
I tried to load a model from 3DS file and found that it has some strange
lighting effect both in osgviewer and in my application: on model's borders
there're dark areas and it seems as if there're low of polygons (a screenshot
and model are attached). I was suggested that the problem is
Hi,
Fyi: (most of the times) libpng depends on libz too. Do you have that
one in your path as well?
hth
Raymond
On 7/4/2011 4:49 PM, Paul Martz wrote:
If you set OSG_NOTIFY_LEVEL=DEBUG_FP in your environment, you can see
each directory that OSG searches when attempting to lead the plugin.
Hi
@ Paul, i have already done this,. and still no clue.
@ Raymond, yes i have that one too.
any pointers ?
On , Raymond de Vries ree...@xs4all.nl wrote:
Hi,
Fyi: (most of the times) libpng depends on libz too. Do you have that one
in your path as well?
hth
Raymond
On
On 7/4/2011 9:20 AM, abdelrahman.salah...@gmail.com wrote:
Hi
@ Paul, i have already done this,. and still no clue.
@ Raymond, yes i have that one too.
any pointers ?
Do you see the same problem when you run:
osgviewer --image file.png
-Paul
This is my first time to join in on OSGs email.
The main purpose was to notify of a error I am getting on a SVN version
on two different OS versions. It shows up on ffmpeg/FFmpegDecoder.cpp
which is at about 99% and states depreciated causing OSG to fail. I do
have it saved so if this is
thanks everyone, i was using incompatible version of the dlls,. it works
fine now ,.
there is no transparency.!! is that how it is supposed to be?! or am i
still doing something wrong.
regards
abdo
On , Paul Martz pma...@skew-matrix.com wrote:
On 7/4/2011 9:20 AM,
Again I ask does it display correctly with osgviewer? If not it's a problem
with your image.
Paul Martz
Skew Matrix Software
Http://www.skew-matrix.com
On Jul 4, 2011, at 11:22, abdelrahman.salah...@gmail.com wrote:
thanks everyone, i was using incompatible version of the dlls,. it works
Hi,
Everybody,I cannot post new topic,it always shows Topic is awaiting approval
,so I'm forced to find help here,sorry for distracting your attention!
I got some problem in the terrainmodeling by VPB.
1,I find many code likelog(osg::INFO,SourceData::readShapeFile) in the
VPB's source,I
Hi abdelrahman,
yes, DLL versioning in windows is a bit akward, but thats not an OSG specific
issue. The basic rule is: Know what kind of compiler you use and use only
binaries which were compiled with exact that compiler.
That's the reason why you can find compiled binaries for VS 2005 Sp1,
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