[osg-users] Visual Studio 2015 3rd_party

2015-10-20 Thread Sebastian Messerschmidt
Hi folks, Since I needed to use VS2015 for a project I built some of the 3rd party dependencies for VS2015 for x64. Is there some spot where can put them? I know that AlphaPixel is/was hosting 3rd party, so maybe we can put them there? Namely I built: libpng(1618) libjpeg (sr6)

[osg-users] the new glTF format by the Kronos Group

2015-10-20 Thread Christian Buchner
Hi all, The Khronos group has published a specification for a data exchange and transmission format for 3D objects and scenes, it appears https://github.com/KhronosGroup/glTF I think the OpenScenegraph community might be a interesting in implementing a a file format plugin, or even come up with

Re: [osg-users] Cameras with same target and different near/far

2015-10-20 Thread Riccardo Corsi
Hi all, sorry to revamp again my own thread, I'd just like to understand if there's something I'm missing or if the issue I'm facing is an expected behavior. So simplify even further my question, I sum it up as follows: I want to render a scene from within a car. I want to use 2 different

Re: [osg-users] the new glTF format by the Kronos Group

2015-10-20 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hello, On 20/10/15 13:51, Christian Buchner wrote: > Hi all, > > The Khronos group has published a specification for a data exchange > and transmission format for 3D objects and scenes, it appears > > https://github.com/KhronosGroup/glTF > > I

Re: [osg-users] the new glTF format by the Kronos Group

2015-10-20 Thread Chris Hanson
I could probably crank out a glTF loader in short work if anybody was interested. I haven't had any clients come forth demanding one yet, but it may happen. We'll see. Can't be any more complicated than COLLADA! ;) On Tue, Oct 20, 2015 at 12:36 PM, Jan Ciger wrote: >

Re: [osg-users] Visual Studio 2015 3rd_party

2015-10-20 Thread Sebastian Messerschmidt
Hi Chris, can you contact me via email, so can discuss on the details? Cheers Sebastian Yeah, I'd be up for hosting them. We're working towards getting our own in-house build system up to modern compilers shortly. On Tue, Oct 20, 2015 at 3:03 AM, Sebastian Messerschmidt

Re: [osg-users] INVALID_OPERATION with compressed textures with mipmaps in OSG 3.4.0

2015-10-20 Thread Bradley Anderegg
Hi, I can confirm I am seeing this on Windows 7 x64, in addition, I am also seeing an occasional driver crash. Typically after running for about 4 or 5 hours, the video driver will shutdown and the OS pops up a notification that says it is has been restarted. The OS recovers but the

Re: [osg-users] Visual Studio 2015 3rd_party

2015-10-20 Thread Chris Hanson
Yeah, I'd be up for hosting them. We're working towards getting our own in-house build system up to modern compilers shortly. On Tue, Oct 20, 2015 at 3:03 AM, Sebastian Messerschmidt < sebastian.messerschm...@gmx.de> wrote: > Hi folks, > > Since I needed to use VS2015 for a project I built some

Re: [osg-users] Visual Studio 2015 3rd_party

2015-10-20 Thread Robert Osfield
Hi Sebastian, You are welcome to put them on openscenegraph.org. Robert. On 20 October 2015 at 10:03, Sebastian Messerschmidt < sebastian.messerschm...@gmx.de> wrote: > Hi folks, > > Since I needed to use VS2015 for a project I built some of the 3rd party > dependencies for VS2015 for x64. >

Re: [osg-users] the new glTF format by the Kronos Group

2015-10-20 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On 20/10/15 20:56, Chris Hanson wrote: > I could probably crank out a glTF loader in short work if anybody > was interested. I haven't had any clients come forth demanding one > yet, but it may happen. We'll see. Can't be any more complicated > than