[osg-users] Simulating Light Lobes with Projected Textures (Range mapping)

2016-08-11 Thread Trajce Nikolov NICK
Hi Community, I have F+ lighting system and I am about to "integrate" projected textures to act as lights instead of the original physics based lighting. I have managed to have the projected textures to work nicely and the only thing left is light (the projected texture) attenuation to fully

Re: [osg-users] Potential fix for osgDB MSVC linkage issues (FORCE:MULTIPLE needed)

2016-08-11 Thread Nickolai Medvedev
Hi, guys! The fix works! I had linker error at integration of MYGUI associated with fstream, now everything is all right. Thank you! Cheers, Nickolai -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=68352#68352

Re: [osg-users] Get monitor resolutions on extended desktops

2016-08-11 Thread Sebastian Schmidt
@roberto Thanks for explaining. So maybe i cannot blame osg for this. Under Ubuntu xrandr and Nvidia X Server Settings gives me also one screen with 3840x1200 (1920x1200 * 2). Connected two monitors, one via DVI and one via DP. Im not an expert with this internal display behaviours and the