Hi Community,
I have F+ lighting system and I am about to "integrate" projected textures
to act as lights instead of the original physics based lighting. I have
managed to have the projected textures to work nicely and the only thing
left is light (the projected texture) attenuation to fully
Hi, guys!
The fix works! I had linker error at integration of MYGUI associated
with fstream, now everything is all right. Thank you!
Cheers,
Nickolai
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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=68352#68352
@roberto Thanks for explaining.
So maybe i cannot blame osg for this. Under Ubuntu xrandr and Nvidia X Server
Settings gives me also one screen with 3840x1200 (1920x1200 * 2). Connected two
monitors, one via DVI and one via DP.
Im not an expert with this internal display behaviours and the
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