Hi,
everything works fine for me following the same instructions with the same
osg/ndk versions.
Maybe your toolchain is actually broken.
Martino
Il giorno gio 27 ott 2016 alle ore 17:34 Rafa Gaitan
ha scritto:
> Hi Andy,
>
> The toolchain for cmake in osg is probably
Hi Andy,
The toolchain for cmake in osg is probably not updated since the ndk r10e.
Unfortunately I'm not working anymore in Android and I don't have time for
take a look at it.
I used the toolchain file from the opencv project, so probably updating it
with that file will fix that problem
Best
Hi, all.
This is very good site about lighting and another graphic effects:
http://sunandblackcat.com/other.php
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Hi Chris,
I can not post code snippets due to the nature of the project. But in
general it is what Glenn suggested in this thread - to have the light
matrix (this is the one that is rendering from the light source origin into
RTT) in view space against viewspace vertex in the shader. Here is
Hi,
No ideas? :? :(
Thank you!
Cheers,
Dario
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