Re: [osg-users] Convert .earth file to .osg format

2019-04-23 Thread Chris Hanson
You may need to play with layering and other things to get the results you want at the borders. Alternately, have you considered if your work could be built through Virtual Planet Builder, which DOES actually just produce "dumb" .osg (actually, .osgb is recommended) files? The result might be

Re: [osg-users] Convert .earth file to .osg format

2019-04-23 Thread Steven Jones
Chris - Thanks for the answer. I do understand the nuts & bolts of the OSG architecture, but was looking for a way to further streamline loading of a very large quantity of GIS imagery and elevation data that are referenced within the .earth file (over 4,000 images and close to 1,000 elev

[osg-users] [forum] Dragging individual model nodes

2019-04-23 Thread Maxim Senin
Hi, I have model - car. It consists of two doors, four wheels . I want select right door by mouse and move it to another area. How and through what should I implement it? Maybe there are examples of this? ... Thank you! Cheers, Maxim -- Read this topic online here:

Re: [osg-users] Image capture in memory

2019-04-23 Thread Catalin Flower
Hi, The example is quite complex, it works if I run it. I have two issues: 1) I am trying to copy the code to my app, I cannot get the any image output for some reason 2) It creates windows, I don't want to see windows flashing on the screen while the capture happens I don't understand what