Re: [osg-users] Finding the edge of a frustum, or intersection with the edge of a frustum

2019-11-09 Thread Glenn Waldron
Brad, You take the plane that defines the left side of the view frustum; then you intersect your line with that plane. I find this is easiest to do in normalized clip space (which goes from [-1..1] in each dimension). The left plane will be defined as point=(-1,0,0), normal=(1,0,0). You can

Re: [osg-users] DatabasePager callbacks

2019-11-09 Thread Robert Osfield
Hi Jérôme, You can poll whether the DatabasePager::requiresUpdateSceneGraph() but there isn't a callback mechanism for signalling. Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org