Hi Dan,
>From the screenshot and your tiny segment of code there is no way for us to
know what might be amiss.
What happens when you run the osgtext example?
Robert.
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Don't mind the
Code:
textType_ = GI::TextType::TEXT_3D;
line, its a typo. Sorry for that confusion
//Dan
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http://forum.openscenegraph.org/viewtopic.php?p=76915#76915
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Hi,
I am creating a simple coordinate system and trying to use the osg text for
axis labelling and tick information. This is the settings i use for creating
the text
Code:
OsgText2D::OsgText2D() :
textGeode_(new osg::Geode),
osgText_(new osgText::Text)
{
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