Re: [osg-users] OSG installation in windows 10

2021-02-18 Thread Alexandre Vaillancourt
Do you have the 3rd party libraries? Le jeu. 18 févr. 2021 03 h 24, yeshwanth m a écrit : > Hi all, > > New to OSG, trying to install OSG in windows 10, using the following link > https://vicrucann.github.io/tutorials/osg-windows-quick-install/. I think > libraries didn't link properly.

Re: [osg-users] setMaxAnisotropy() Causes Segfault

2021-02-18 Thread merspieler
On Thu, Feb 18, 2021 at 05:08:36PM +, Robert Osfield wrote: > The texture->setMaxAnisotropy() is a straight forward C++ method, the only > reason for it to crash would be for the method to be called on a nullptr or > invalid texture pointer. Thanks for the hint. I've checked that with gdb,

Re: [osg-users] setMaxAnisotropy() Causes Segfault

2021-02-18 Thread Robert Osfield
The texture->setMaxAnisotropy() is a straight forward C++ method, the only reason for it to crash would be for the method to be called on a nullptr or invalid texture pointer. Most likely the bug stems from simgear so I would suggest contacting the FlightGear team to see if they can reproduce the

Re: [osg-users] OSG installation in windows 10

2021-02-18 Thread 杨光
Maybe you can try when using cmake to build the solution from source code, don't choose the default x64, but use x86. And make sure your cmake shows that enough third-party libraries are found on your device to build OSG. yeshwanth m 于2021年2月18日周四 下午4:24写道: > Hi all, > > New to OSG, trying to

[osg-users] setMaxAnisotropy() Causes Segfault

2021-02-18 Thread merspieler
I was told to ask here for help on this. I'm receiving a SIGSEGV when texture->setMaxAnisotropy() is called. According to the header file texture is: osg::ref_ptr texture; I'm not familiar with osg nor the code that causes it so I hope, you can help me. Thread 1 "fgfs" received signal SIGSEGV,