[osg-users] kdtree or k-dop tree?

2008-09-18 Thread
hi all, The kdtree in the new version of osg2.6 is just a Binary Tree or it is the k-dop(discrate orientation polytope) tree? Anybody knows? thanks, peter ___ osg-users mailing list osg-users@lists.openscenegraph.org

Re: [osg-users] kdtree or k-dop tree?

2008-09-18 Thread
think use PolytopeIntersector willbe better. thanks, Peter 在2008-09-18 16:59:47,Robert Osfield [EMAIL PROTECTED] 写道: Hi Peter. On Thu, Sep 18, 2008 at 9:49 AM, 浣曚紵___ osg-users mailing list osg-users@lists.openscenegraph.org http

Re: [osg-users] kdtree or k-dop tree?

2008-09-18 Thread
在2008-09-18 17:29:43,Robert Osfield [EMAIL PROTECTED] 写道: Hi Peter, The PolytopeIntersector doesn't yet have support for KdTree intersections. Feel free to add this functionality if you need it. Robert. 2008/9/18 浣曚紵___ osg-users mailing list

[osg-users] About KdTree

2008-08-29 Thread
Hi all, Can anybody explain the KdTree in the new version of OSG,i want to optimize it for a better performence,but don't know if it is possible,anyone give me some suggestion? Thanks! yours, weihe___ osg-users mailing list

Re: [osg-users] cessnafire.osg...

2008-07-03 Thread
I’m assuming that the fire/smoke is modeled using osgParticle… I think so! You can take a look http://faculty.nps.edu/jasullivan/osgtutorials/osgParticle.htm 在2008-07-04 07:10:57,Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC [EMAIL PROTECTED] 写道: I have a simple/silly question

Re: [osg-users] error in tutorial Loading Models from Files...

2008-07-02 Thread
you need to add header files #include osgViewer/Viewer #include osgGA/TrackballManipulator 在2008-07-02 09:04:03,Zamo Cédrik [EMAIL PROTECTED] 写道: Hi, in tutorial Loading Models from Files and Positioning Them in a Scene there is : osgViewer::Viewer viewer;

[osg-users] How to control a car in a big scene?

2008-06-23 Thread
Hi, I load a car model in a big scene,i want to control the car like the camera in the DriveManipulator. Anybody give me a hint? regards, Paul ___ osg-users mailing list osg-users@lists.openscenegraph.org