Re: [osg-users] Website not reachable from france and austria

2009-06-01 Thread janusz
And Poland. Dnia Mon, 1 Jun 2009 07:29:23 +0400, Yurii Monakov napisał(a): And Russia :) 2009/6/1 Alan Purvis alanpur...@eircom.net And Ireland. On 31 May 2009, at 17:45, Sebastian Messerschmidt wrote: same for germany Hi, i can access: blog.openscenegraph.org

Re: [osg-users] osgAnimation Help

2009-03-29 Thread Janusz
may come across a source code by the author. If you are after fast math and human limb IK, there is the IKAN solver from the univ. of Pensylvannia. The SDLS paper: /http://akpeters.metapress.com/index/K301108177Q2170V.pdf/// --- Janusz Goldasz Ugras Erdogan pisze: Hi Cedric

Re: [osg-users] osgAnimation and loading models

2009-03-04 Thread Janusz
Veehmot: There are a couple of animation examples included in the OSG example set. They should be good enough to get you started. Janusz Veehmot pisze: I'm pretty new with OSG (but not with 3D Development), so I was wondering where can I find an example (source code) of osgAnimation loading

Re: [osg-users] OSG + PhysX + Havok demos

2009-01-14 Thread Janusz
Yes, I will do that. Rgds, Janusz Jan Ciger pisze: -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Janusz wrote: Just to add my 2c :-) on osg + PhysX integration Some time ago I have uploaded 2 projects on my site just to demostrate the integration of OSG with physics engines. I have used

[osg-users] OSG + PhysX + Havok demos

2009-01-13 Thread Janusz
in a fairly crude manner. With Havok I loked into the rigid body model only. Hope it will be useful to someone. This was developed for evaluation purposes (physics engines). Rgds, Janusz ___ osg-users mailing list osg-users@lists.openscenegraph.org

Re: [osg-users] Compiling OSG on Windows

2008-12-06 Thread Janusz
Michael: You need wxwidgets/windows only if you intend to build the osgwxviewer example. If this is your only source of error, ignore it. Janusz Michael W. Hall pisze: I am trying to build OSG on my Windows XP box. I downloaded CMake and I am having trouble getting it to build. I am

Re: [osg-users] Calculating the volume of a model through OSG

2008-11-27 Thread janusz
Dusten: You might find these two helpful: accurate: http://tetgen.berlios.de/ approximate simple: http://www.gamedev.net/reference/articles/article2247.asp The second one could be easily added to osg I guess. Janusz Dnia Wed, 26 Nov 2008 23:47:57 -0600, Dusten Sobotta napisał(a): Hello

Re: [osg-users] Interest in DirectShow plugin for OpenSceneGraph?

2008-11-23 Thread Janusz
Jason: Will that be open-sourced? Janusz Robert Osfield pisze: Hi Jason, On Sat, Nov 22, 2008 at 11:06 PM, Jason Beverage [EMAIL PROTECTED] wrote: We're currently developing a DirectShow plugin for OpenSceneGraph and I wanted to see if there was anyone else in the community that would

Re: [osg-users] extracting heading, pitch, roll from rotation matrix...

2008-11-22 Thread Janusz
Shayne: See this code snippet below. Also, there is lots of useful information at: www.euclideanspace.com. Janusz Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC pisze: Is there any method or class in OSG that extracts heading, pitch, and roll angles from a rotation matrix? I've

Re: [osg-users] Runtime error in ODE tutorial

2008-11-11 Thread Janusz
Filip: I would guess you are missing this line in your code: // 9.3. Call collision detection. dSpaceCollide (Space, 0, NearCallback); Try to review your code for any missing ODE function calls. The example runs just fine (w/o osgviewer). Regards, Janusz Filip R. Andersson pisze: Hi all, I

Re: [osg-users] Computing bullet collision models from .3ds files

2008-11-03 Thread Janusz
lines but it is osg + physx :-) Regards, Janusz Ulrich Hertlein pisze: Hi Paul, hi Dusten, On 1/11/08 5:44 AM, Dusten Sobotta wrote: Thanks a lot; this has been incredibly useful. What is the eta for the first release of your library? I've also solved a few problems with integrating osg

Re: [osg-users] newcomer: suitabilty of osg for physics modeling program?

2008-10-28 Thread Janusz
, vector plots, particle tracing, I am afraid you need to implement them yourself. Or use VTK which has features specically tailored for the scientific community :-) Hope it answers your question in some way. Janusz Václav Šmilauer pisze: Hi everybody, I am considering switch

[osg-users] playing AVI on Windows

2008-09-04 Thread Janusz
the error down to deallocateData() in Image.cpp. I would appreciate any advice on how to solve this. The source code that recreates the error in a simple way is below. The AVI part comes from the NeHe site. Again, appreciate any reply on the cause of the problem here. Rgds, Janusz

[osg-users] How to scale rotations ?

2008-07-25 Thread Janusz
? Is there a way to do that without running the conversion, scaling, then converting back to quat ? All I have is the rotation matrix. Appreciate any answer/advice or pointing me in the right direction. Best regards, Janusz Goldasz -- void getEulerFromQuat(osg::Quat q, double heading, double

Re: [osg-users] Collision detection engines with OSG

2008-06-29 Thread Janusz
Hi: There are a couple of examples in the tutorial section on the osg website. Rgds, Janusz Carlos Sanches pisze: Hi ! Anybody have some example of OSG with any collision engine (bullet, newton or ODE)?? Asimple example will be welcome . thanks

[osg-users] Depth of field effect

2008-02-23 Thread Janusz
opengl ones but my attempts were not quite successful. Can anyone point me into the right direction? It needs to be done with OpenSceneGraph. Appreciate any help/advice. Regards, Janusz ___ osg-users mailing list osg-users@lists.openscenegraph.org

[osg-users] Camera position update

2008-02-07 Thread Janusz
update the camera position to keep/track BOTH galaxies in a single viewport all the time. What would be the best/efficient way to achieve that? Regards, Janusz Goldasz --- [EMAIL PROTECTED] ___ osg-users mailing list osg-users

[osg-users] marker projection on sphere

2007-11-07 Thread Janusz Goldasz
()); osg::Vec3 markerXYZ = intersection.getWorldIntersectPoint(); // marker on the sphere . } Appreciate any guidance/advice, Janusz Goldasz ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org