me on what needs to be done to restore the emails, as I am
suffering withdrawal symptoms.
Thank you
Philip Taylor
___
osg-users mailing list
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http://lists.openscenegraph.org/listinfo.cgi/osg-users
It is possible that the MFC screen needs to be told to repaint.
If so, try sending a WM_PAINT message to the screen by using CWnd::Invalidate();
PhilT
-Original Message-
From: osg-users [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf
Of padd...@gmx.net
Sent: 31 January
Hi John,
Are these presentations ever [recorded and] made available for replay?
PhilT
From: osg-users-boun...@lists.openscenegraph.org
[mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of John
Richardson
Sent: 08 August 2013 00:00
To: osg-users@lists.openscenegraph.org
, for the data it is :
http://svn.openscenegraph.org/osg/OpenSceneGraph-Data/trunk/
see this thread :
http://forum.openscenegraph.org/viewtopic.php?t=12109
Christophe
2013/6/20 Philip Taylor phili...@ntlworld.com
I have hit a similar SVN problem with OpenThreads.
Since most
Jordi, Robert
Just to confirm that I can now successfully update from the
TrainingMaterials.
A similar change also needs to be made to the OpenThreads repository which
is suffering the same malady.
Philip Taylor (PhilT)
-Original Message-
From: osg-users-boun
I'm recreating my local SVN directories and have hit an SVN problem with a
checkout of OpenSceneGraph-TrainingMaterials
The erroneous section of the checkout is identified below
Regards
PhilT
Added:
C:\Users\Public\Documents\Projects\OpenSceneGraph\OpenSceneGraph-TrainingMat
- 1.7.13 and 1.8 - but this still feels like
a server rather than a client problem.
PhilT
From: osg-users-boun...@lists.openscenegraph.org
[mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Philip
Taylor
Sent: 20 June 2013 01:59
To: 'OpenSceneGraph Users'
Subject: [osg-users
I am not familiar with getReferenceTime but I think the root cause of your
problem is probably the line:
unsigned int intTime( nv-getFrameStamp()-getReferenceTime() /
_deltaFlipTime );
You probably just need to check that it is producing the values you are
expecting for 0.05 and 1.0
Linda,
Any chance of a typo??
Looks like you intended the second image file to be the same as the first -
test1.bmp - except that the first letter is missing.
PhilT
-Original Message-
From: osg-users-boun...@lists.openscenegraph.org
[mailto:osg-users-boun...@lists.openscenegraph.org]
Many thanks Rafa - your CMAKE suggestion worked for me
Where is the source code: C:/Projects/OSG/OpenSceneGraph/trunk
PhilT
Just for reference - I'm saw a lot of CMAKE 2.8.4 (16 Feb 2011) warnings:
This warning is for project developers. Use -Wno-dev to suppress it.
The cause is
I just tried to regenerate my OSG build system and have come unstuck with an
OpenThreads CMake issue, with the directive
IF(NOT ANDROID)
INCLUDE(CheckAtomicOps)
ENDIF()
Running CMake 2.8.4 on WinXP with VS2008
Where is the source code: C:/Projects/OSG/OpenSceneGraph/trunk/src
Where
Last time I downloaded the CIGI source code it came with an OSG application
MPV aka Multi-Purpose Viewer
http://cigi.sourceforge.net/
Looking at the WIKI page at the above site, it states that it requires OSG
2.4 but will work with 2.6 - that makes it quite an old implementation but
Wyatt,
Out of very idle curiosity, why would you render at 2KHz when the eye can't
really detect movement beyond 60Hz?
Would it just be for rendering individual frames for a movie?
PhilT
-Original Message-
From: osg-users-boun...@lists.openscenegraph.org
(host and IG) and attach as many displays as you like.
Philip Taylor
-Original Message-
From: osg-users-boun...@lists.openscenegraph.org
[mailto:osg-users-boun...@lists.openscenegraph.org]on Behalf Of Martin
Scheffler
Sent: 15 May 2009 12:13
To: osg-users@lists.openscenegraph.org
Subject
Paul,
Running at 120Hz is rather extreme since the human eye can't really
appreciate a frame rate higher than 60Hz - OK monitors are normally rated at
approx 75Hz to be flicker free, but 60Hz is the norm. With this in mind,
you might be able to hide this missed frame by simply reducing your frame
Jose,
The OSG list server is still bouncing emails to Christer Wigren which result
in an automated response stating that he no longer works for the Swedish
Defence Agency.
Any chance of getting his name /email address removed from the list server?
I'm sure the SDA would also appreciate the
My 2p worth...
Since you are considering only a MSVS environment, it looks far more
professional to have something like InstallShield. Creating it would seem to
be a relatively trivial task (when I watched someone else create one using a
VS 2003 InstallShield wizard in about 15 seconds). The only
Roger,
Any chance you are mixing debug and release dlls?
This is a typical debug/release memory management problem, when memory
allocated by one dll (using say debug memory management) is deallocated by
another dll (built with release memory management). The only solution (and
it sort of feels
As I understand it, the the pragma alignment only applies to predefined
objects and data.
Dynamically allocated objects are created at the mercy of the memory
allocator (via new) which uses byte alignment, as it does not know anything
about pragma definitions.
The only approach is to dynamically
Why use BB5?
OSG compiles with the free Visual Studio 2008 Express, which just needs to
be downloaded from a Microsoft website. VS WinForms is based on BB5 so you
would not feel so out of your depth. Only with difficulty will you get OSG
to build with VS6, and I suspect it will be even harder
Shame you didn't get to see the BBC TV news report on the discovery of film
footage of flying penguins, which seems a vaguely tenuous link to this
newsite wrt to Linux users !
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Mike
Weiblen
Sent: 02 April 2008
I don't believe there is too big an issue with slashes and MS Windows - just
use forward slashes because most Windows library calls understand forward
slashes - required for POSIX compliancy since WinNT and VS5. You may come
unstuck when composing any shell commands since these must use backward
I have been challenged to design an active map display (on Windows).
My first thought was to consider something based on the combined osgPick and
osgMFC examples, but I wondered whether anyone could suggest something
better or an existing open source solution that could be adapted.
Design
Just an idle thought in passing
with the advent of 64 bit builds, it may not be such a good idea to mark a
long as a 32 bit quantity since I believe the redmond 64 bit model defines
long as a 64 bit quantity where as an int is 32 bits. On 32 bit systems, the
two are the same size and can be
Continuation records are great when writing out FLT files but a * when
reading them back in - I had to abandon upgrading some proprietary FLT
reader code because it required a complete rewrite of the FLT file decoder
just to support this one new record type.
The FLT file record structure
This is an academic issue for me, but I thought I'd just pass it along.
Having downloaded the entire OSG repository (using the Tortoise SVN tool)
onto my home WinXP system, the tool hit a problem when it reached one of the
Xcode projects under the Tags (tagged releases) repository. I think this
Karl,
File does not open with Arc Explorer either, so i guess its probably got
issues.
PhilT
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Paul de
Repentigny
Sent: 30 October 2007 18:52
To: OpenSceneGraph Users
Subject: Re: [osg-users] ESRIShape error
On the hijacked tutorial subject - forum and/or email list
A forum is an online activity whilst an email list is an offline activity,
which means that I can get on with other things rather constantly watching a
forum window for a critical reply - such as actually figuring out a solution
for
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