How are the symbols represented in the scene graph and on screen? How many
different types of symbols do you have?
What are the dynamic aspects to the simulated objects, as you mention
AnimationPathCallback I presume you are animating a transform. Is this
just xyz translations?
I don't yet
Hi Robert,
The last few questions were too fragmented. I will introduce the needs of our
project. We need to read symbol information from the database and generate
symbols based on their coordinates, including text and geometry. The number of
these symbols is about several thousand to
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