Re: [osg-users] [ANN] OSG 3.6.4 Windows VC++ Binaries Posted

2019-11-01 Thread Robert Osfield
Thanks Stuart. On Fri, 1 Nov 2019 at 08:05, Stuart Mentzer wrote: > Hello dear OSG-community, > > The OSG 3.6.4 Windows binaries at https://objexx.com/OpenSceneGraph.html > were refreshed with the latest 3rd party packages and the just-released Qt > 5.13.2. > > This refresh adds support for

Re: [osg-users] [ANN] OSG 3.6.4 Windows VC++ Binaries Posted

2019-11-01 Thread Stuart Mentzer
Hello dear OSG-community, The OSG 3.6.4 Windows binaries at https://objexx.com/OpenSceneGraph.html were refreshed with the latest 3rd party packages and the just-released Qt 5.13.2. This refresh adds support for both the old osgQt (that is now in their Qt4 branch) and the new osgQOpenGL

Re: [osg-users] [ANN] OSG 3.6.4 Windows VC++ Binaries Posted

2019-09-08 Thread michael kapelko
Hi, all, I'm pretty sure Zachary takes the news like that: https://imgflip.com/i/3a02xd :) On Sat, 7 Sep 2019 at 13:03, Stuart Mentzer wrote: > > Hello OSG-community, > > OSG 3.6.4 Windows 64-bit binaries built with Visual C++ 2017 are now > available from this page on my company's site: >

[osg-users] [ANN] OSG 3.6.4 Windows VC++ Binaries Posted

2019-09-06 Thread Stuart Mentzer
Hello OSG-community, OSG 3.6.4 Windows 64-bit binaries built with Visual C++ 2017 are now available from this page on my company's site: https://objexx.com/OpenSceneGraph.html Release and debug builds are provided. Plugins for curl, FBX, freetype, GDAL, giflib, glut, jpeg, lpng, minizip, tiff,