Hi Stefan,
Could you be more specific about what you are talking about? I think none of
OSG-User can understand your problem. So if you want a solution, firstly try
to tell more understandable way.
Regards.
2009/6/15 stefan nortd ste...@nortd.com
Nice, I was just looking into using
Hey Ümit,
Thanks for your answer.
It's actually not that complicated. jonim8or compiled osg for mingw and posted
it online. Unfortunately the link above in the thread is down. I was just
wondering if these mingw binaries can be made available again. I think people
would find them useful
Nice, I was just looking into using code::blocks. Unfortunately the rapidshar
link is not working anymore. Any chance you can post the files again?
Have they made it to the wiki?
/stefanix
--
Read this topic online here:
I've placed it at:
http://rapidshare.com/files/202438524/OsgFreetypeZlibPngJpgBinaries.zip
--
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=7380#7380
___
osg-users mailing list
Hello everybody, I'm new using OSG, and I'm trying to compile the latest
version posted in the OSG's wiki (2.8.0) I suppose that it's the stable
version. I'm Linux User but now I need to work with OSG in Windows XP, I work
with CodeBlocks IDE 8.02 with mingw32 compiler, I have built all project
The problem was indeed that the lib files of the third party libraries were for
Visual Studio. I've now compiled a library tree for mingw, containing
OpenSceneGraph, libjpeg, libpng, zlib and freetype. (which is probably just
enough for me currently).
thanks for the help. If anyone needs my
Hi Jonatan,
thanks for the help. If anyone needs my compiled files, or has a place to
upload it, please let me know.
I think you can upload them to ftp.openscenegraph.org (user OSG, pass
OSG) and Robert will move them to the right place on the site for others
to download. Just zip them up
Well jonim8or if you have compiled those libraries it should be good if you
upload it to OSG Wiki (if you have permissions ). Another alternative is to
upload those files to RapidShare ( http://rapidshare.com/ ) so every one can
download it until you can upload it to OSG Wiki.
Cheers
SirErnest
Hi,
I am trying to build the OSG libraries under Windows XP (so I can use them for
c++ development using mingw32 compiler)
I have downloaded and extracted the source zip to Desktop\OpenSceneGraph-2.8.0
then I created a folder OSGBuild on the desktop, as build location.
I checked out the
Hi Janatan,
I'm not Window users myself, but from reading the list I have picked
up that the VisualStudio binaries aren't compatible with other version
of VS let alone other compilers completely... So my guess is that you
will have to compile the dependencies using Mingw if you wish to use
Hi Jonatan,
Agreed with Robert. You can't use Visual Studio dependencies with MinGW, as far
as I know. I don't know if there are MinGW dependencies compiled somewhere. You
may have to manually compile them all. If you acheive this, I suggest you let
the OSG community access your binaries :)
I am trying to compile the binaries myself, and if I succeed I do want to make
them available for others.
The problem is, that I get compilation errors for mingw_osgdb_jpeg.dll .
Does anybody know the solution to these errors?
(see my previous post/mail for the exact error messages)
Hi Janatan,
On Mon, Feb 23, 2009 at 3:29 PM, Jonatan osgfo...@tevs.eu wrote:
I am trying to compile the binaries myself, and if I succeed I do want to
make them available for others.
The problem is, that I get compilation errors for mingw_osgdb_jpeg.dll .
Does anybody know the solution to
The fact that cmake try to compile osgdb_jpeg means Your FindJPEG does
nopt return NOTFOUND, try to set Advanced view in cmake-gui and look
what library/include it has found.
If It point to lib that have been built with MSVC, it is very likely it
does not work.
So either you remove them or try
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