Hi Gordon,
Thanks for the reply.
Yes, we have all the dependencies build in x64.
The code actually runs in Debug x64 configuration, so we are getting close.
Regards, Reed
-Reed
http://www.linkedin.com/in/reedwhit
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Read this topic online here:
Hi,
We have been trying to get a 64bit build of osg and the dae plugin to run.
We can build osg 64bit and osgviewer can view a dae file. So we believe we
have the 64 bit osg osgdb and dae build and working.
We have a plugin to our own framework that is linked with osg osgdb ... and in
turn
Actually the call to:
osgDB::Registry::instance()
does not return it crashes.
-R
-Reed
http://www.linkedin.com/in/reedwhit
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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=25073#25073
Whittington
Sent: Tuesday, March 02, 2010 4:07 PM
To: osg-users@lists.openscenegraph.org
Subject: Re: [osg-users] 64bit build works but osgDB::Registry::instance()
fails in a plugin
Actually the call to:
osgDB::Registry::instance()
does not return it crashes.
-R
-Reed
http
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