The osgUI NodeKit was written to be used from C++ and/or Lua script.
During development the primary focus was on making sure it was functional
via Lua script and as part of Present3D presentations (see
OpenSceneGraph/applicaton/present3D).
Due to the focus on Lua script usage I didn't write
I can't found the example for osgUI on internet.
How to use the osgUI?
like osgUI::Pushbutton, osgUI::ComboBox and so on.
I want to help.
--
You received this message because you are subscribed to the Google Groups
"OpenSceneGraph Users" group.
To unsubscribe from this group and stop
2 matches
Mail list logo