Pragmatic shader composition was introduced in OSG 3.4 only. Awkward...
It seems that you will have to do a manual merging of the shaders and
uniform variables unless you are able to upgrade OpenSceneGraph.
Christian
2017-02-28 16:53 GMT+01:00 Dario Minieri :
> Hi,
>
>
Hi,
I'm planning to using osgVegetation
(https://github.com/leadcoder/osgVegetation) with osgOcean.
Unfortunately, both use a lot of shaders and there are obviously problems in
the underwater visualization because osgVegetation shader pipeline (which
generates the vegetation billboard
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