Re: [osg-users] Merging multiple textures

2011-05-31 Thread karl jones
Hi, I am now trying to use the TextureAtlas builder. Can anyone point me to some tutorials, i cant seem to find much. I want to combine the textures(in 1024) into 2048 and then save them back out with the mesh. Any help would be fab! ... Thank you! Cheers, karl -- Read

[osg-users] Merging multiple textures

2011-05-25 Thread karl jones
Hi, I have a large number of 3d models(1000's), each model has dozens of textures in bmp format at 1024. I want to try to automate a process that will lower the resolution and merge the textures so I have less textures whilst maintaing the uv coords. Is this possible using OSG? I have seen

Re: [osg-users] Merging multiple textures

2011-05-25 Thread Chris 'Xenon' Hanson
On 5/25/2011 1:29 PM, karl jones wrote: Hi, I have a large number of 3d models(1000's), each model has dozens of textures in bmp format at 1024. I want to try to automate a process that will lower the resolution and merge the textures so I have less textures whilst maintaing the uv coords.

Re: [osg-users] Merging multiple textures

2011-05-25 Thread Tomlinson, Gordon
@lists.openscenegraph.org Subject: [osg-users] Merging multiple textures Hi, I have a large number of 3d models(1000's), each model has dozens of textures in bmp format at 1024. I want to try to automate a process that will lower the resolution and merge the textures so I have less textures whilst maintaing

Re: [osg-users] Merging multiple textures

2011-05-25 Thread Pumipat Doungklang
Hi, Texture Atlas can be used for solving your task. you can learn how to use this class in Optimizer.cpp. Regards, //Phummipat On Wed, May 25, 2011 at 9:29 PM, karl jones karl...@yahoo.com wrote: Hi, I have a large number of 3d models(1000's), each model has dozens of textures in bmp

Re: [osg-users] Merging multiple textures

2011-05-25 Thread karl jones
Hi, Thanks guys, sounds like the Texture Atlas is just what i need. I have no repeating effects on the textures so they should be perfect, i can lower the resolution and convert after the merging. ... Thank you! Cheers, karl -- Read this topic online here: