Hello,
On Tue, Nov 2, 2010 at 3:32 PM, Axel Spirtaat loginv...@gmail.com wrote:
However, i also tried to build collada, but there are a lot of bugs for linux
and seem to be no more supported... i fixed some of them but not all.
If you're using ubuntu, you can find on this ppa packages for
Hi all,
for completeness i share here a site [¹] that allows to convert sketchup models
into 3ds, obj and other formats. I found and tried it yesterday evening and
sees to work well.
I hope this post can help those who had my own doubts and problems.
Thanks again to all, best regards,
Axel
Hi Jordi and Jan,
thank you for support. After reading Jordi's post i thought to install a i386
arch of Ubuntu hoping to solve the problem... but then, reading Jan's post i
changed idea...
i have to model in linux a calcio balilla table (i don't know if there's an
english translation for calcio
Hi,
On Wed, Nov 3, 2010 at 11:38 AM, Axel Spirtaat loginv...@gmail.com wrote:
Hi Jordi and Jan,
thank you for support. After reading Jordi's post i thought to install a i386
arch of Ubuntu hoping to solve the problem... but then, reading Jan's post i
changed idea...
i have to model in
Hi Axel,
(i don't know if there's an english translation for calcio balilla, i'm
sorry!)
Here in Quebec we call that baby foot
:-)
J-S
--
__
Jean-Sebastien Guayjean-sebastien.g...@cm-labs.com
On 11/3/2010 7:26 AM, Jan Ciger wrote:
using a sketchup model [1] and and some animation and/or interaction. So, my
teacher suggested me to use osgBullet. osgBullet depends on osg, bullet and
osgWorks, but to load hte model i need collada-dom. This morning i found that
google sketchup free
Thank you all for your suggestions, since i had so many problems
building/installing collada-dom i decide to convert sketchup model in the 3ds
format which is loadable by osg.
I had already installed osgBullet to obtain physics... on next coming days i'll
study how to use those libraries :-)
and
administrative penalties.
-Original Message-
From: osg-users-boun...@lists.openscenegraph.org
[mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Paul Martz
Sent: Wednesday, November 03, 2010 10:33 AM
To: OpenSceneGraph Users
Subject: Re: [osg-users] OSG, bullet physics
] On Behalf Of Tomlinson,
Gordon
Sent: Wednesday, November 03, 2010 3:13 PM
To: OpenSceneGraph Users
Subject: Re: [osg-users] OSG, bullet physics,collada and sketchup models on
Ubuntu
Thats not quite true Sketchup files can contain physics, you can find many
files in the wharehouse with physics
For completeness, i point out this site [1] which allow to convert sketchup
files into 3ds, obj and other formats.
I hope this post can help those who have my own doubts and problems.
Best regards,
Axel
[1] http://www.babel3d.com/
--
Read this topic online here:
Hi all,
i correctly installed osg 2.8.1 (by apt - ubuntu/debian package manager) and
bullet physics 2.76 building the sources.
When i tried to load a sketuchup file (.skp) osgviewer reported an error. I
read that i need collada-dom to load this kind of model. Is it right?
However, i also
Hi Axel,
OSG can't load .skp files with collada plugin, you must use collada models
(.dae) also downloadables form google wharehouse. About compiling the plugin
you have to pay attention to the dom version used, take a look to [1] to get
collada plugin compiled. We are using collada models on
Thank you jordi,
now i begin to read the link you've suggested. Unluckily on Google warehouse i
can find only skp files for the model i look for :-(
However, with a quick search i've seen that the is some tool to convert skp
fines in 3ds format... maybe i could convert skp in 3ds and 3ds in dae
Hi Axel,
I am not sure, but I think you can convert your .skp model to .dae with
sketch up of google.
Cheers.
2010/11/2 Axel Spirtaat loginv...@gmail.com
Thank you jordi,
now i begin to read the link you've suggested. Unluckily on Google
warehouse i can find only skp files for the model i
Excuse me Jordi,
i continue to have the same errors building building collada (also following
the tutorial you've suggested me).
Did you have a problem like this building it?
a...@axel-desktop:~/osg/collada-dom$ make os=linux project=minizip
make os=linux project=minizip -C dom
make os=linux
Hi Axel,
I don't remember exactly what problems we had, but of course we had. The
Skipping incompatible error means that the libraries you are linking are
in the wrong architecture. It seems that you are mixing 32 bits and 64 bits
libraries. We only have built collada-plugin in a static way
Sorry I did not remeber to say that this plugin is compiled for osg-2.8.3
version. :(
2010/11/2 Jordi Torres jtorresfa...@gmail.com
Hi Axel,
I don't remember exactly what problems we had, but of course we had. The
Skipping incompatible error means that the libraries you are linking are
in
Hello Axel,
Unfortunately, I have bad news for you. The collada inside Bullet and
the Collada as used by OSG are two different versions. If you try to
link the libraries, it will fail, even after you get the library
problem solved (32bit vs 64bit architecture issue?). The problem gets
worse
18 matches
Mail list logo