Hi
I've been playing with the various settings in C++ (no need to do this
in C#), which are new to me. Eventually, the program compile and ran
correctly.
I changed from Debug to Release mode as well. Still don't understand
what I did to make it work. Any help on how I managed to fix the
From: osg-users-boun...@lists.openscenegraph.org on behalf of Ernest Abbott
Sent: Fri 4/24/2009 9:37 AM
To: osg-users@lists.openscenegraph.org
Subject: [osg-users] OSG .NET demo using C++/CLI / again
Hi
I've been playing with the various settings in C++ (no need to do
Hi,
I've downloaded OSG2.8 and any trying heiscong osgNetDemo, mainly
because I found an issue with C# as it does not expose the
'inheritedWindowData' so C# can't have the rendering window embedded in
the program as osgNetDemo does.
All that beside. In running osgNetDemo it throws an
Hi Hesicong,
Thanks for posting this, this looks like a nice little demo and something
nice to play with.
Thanks!
Jason
On Feb 19, 2008 4:42 AM, hesicong2006 [EMAIL PROTECTED] wrote:
I have done a simple demo written in C++/CLI to show how you can
integrate OSG with .NET. This demo shows
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