Is the OOSGQ Quick Start guide still valid for OOSG 3.X?CD...when you have eliminated the impossible, whatever remains, however improbable, must be the truth... - Sherlock Holmes___
osg-users mailing list
osg-users@lists.openscenegraph.org
On 18 March 2014 13:10, Conan Doyle d...@celticblues.com wrote:
Is the OOSGQ Quick Start guide still valid for OOSG 3.X?
There are a few differences but the majority of the OSG will look quite
similar - the basic concepts and majority of the core classes are the same
or very similar.
Robert.
I was intending to update the Quick Start Guide a while back, but was
unable to follow through with that due to other commitments. It's still on
my to-do list. Specific changes I have in mind include:
- Update section on best practice for functions returning ref_ptr'd memory.
- Switch over to
Thanks to you both for the answer. I was mainly interested in the
information on basic concepts anyway so that is good news.
Thanks again.
On 2014-03-18 10:15, Paul Martz wrote:
I was intending to update the Quick Start Guide a while back, but was
unable to follow through with that due to
4 matches
Mail list logo