[osg-users] OSG Quick Start still valid?

2014-03-18 Thread Conan Doyle
Is the OOSGQ Quick Start guide still valid for OOSG 3.X?CD...when you have eliminated the impossible, whatever remains, however improbable, must be the truth... - Sherlock Holmes___ osg-users mailing list osg-users@lists.openscenegraph.org

Re: [osg-users] OSG Quick Start still valid?

2014-03-18 Thread Robert Osfield
On 18 March 2014 13:10, Conan Doyle d...@celticblues.com wrote: Is the OOSGQ Quick Start guide still valid for OOSG 3.X? There are a few differences but the majority of the OSG will look quite similar - the basic concepts and majority of the core classes are the same or very similar. Robert.

Re: [osg-users] OSG Quick Start still valid?

2014-03-18 Thread Paul Martz
I was intending to update the Quick Start Guide a while back, but was unable to follow through with that due to other commitments. It's still on my to-do list. Specific changes I have in mind include: - Update section on best practice for functions returning ref_ptr'd memory. - Switch over to

Re: [osg-users] OSG Quick Start still valid?

2014-03-18 Thread Conan
Thanks to you both for the answer. I was mainly interested in the information on basic concepts anyway so that is good news. Thanks again. On 2014-03-18 10:15, Paul Martz wrote: I was intending to update the Quick Start Guide a while back, but was unable to follow through with that due to