[osg-users] OSG file format and textures...

2008-03-03 Thread neil.hughes
Hi Robert, thanks for getting back to me. I think there is probably a whole load of confussion at my on this point. I had mistakenly assumed that the information I was looking at in the OSG file was the embedded textures. Doh! Evidently I should try reading the node names in the osg file.

Re: [osg-users] OSG file format and textures...

2008-03-02 Thread Robert Osfield
Hi Neil, Is this simply a file path issue? FYI, .osg doesn't embed imagery in any way, it only has external refrences. The .ive format can embed images though. Robert. On Sat, Mar 1, 2008 at 7:45 PM, [EMAIL PROTECTED] wrote: Hi All, Sorry if this is an old chestnut, but I got a question

[osg-users] OSG file format and textures...

2008-03-01 Thread neil.hughes
Hi All, Sorry if this is an old chestnut, but I got a question about the .osg file format. I've got a scene created, and I save the universe out as a .osg file. I've passed no options through in the the call, so the file that's created appears to have the textures that the scene uses actually